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0fc9697e495d13ef8dd45bbc5723b79539336b06
o3de
/
Gems
/
Multiplayer
/
Code
/
Include
/
Multiplayer
T
History
karlberg
6a643392f0
Merging latest main
2021-05-19 13:37:45 -07:00
..
Components
Several updates to complete rewind support and remove unneeded functionality
2021-05-19 13:27:24 -07:00
ConnectionData
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
EntityDomains
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
NetworkEntity
Merging latest main
2021-05-19 13:37:45 -07:00
NetworkInput
Various local prediction and input processing related fixes
2021-05-15 15:10:17 -07:00
NetworkTime
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
ReplicationWindows
Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code
2021-05-14 14:24:33 -07:00
IMultiplayer.h
Several updates to complete rewind support and remove unneeded functionality
2021-05-19 13:27:24 -07:00
IMultiplayerTools.h
Resolve MP Gem Ctrl+G changes with main
2021-05-15 13:12:16 -07:00
INetworkSpawnableLibrary.h
Refactored spawning network entities to use SpawnableEntityManager instead of duplicating the code in NetworkEntityManager
2021-05-17 23:34:58 +01:00
MultiplayerConstants.h
Address string/mem feedback plus some misc cleanup
2021-05-17 18:46:21 -07:00
MultiplayerStats.h
A bunch of work to get external multiplayer components to actually work
2021-05-12 16:01:59 -07:00
MultiplayerTypes.h
Several updates to complete rewind support and remove unneeded functionality
2021-05-19 13:27:24 -07:00