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71 lines
1.7 KiB
C++
71 lines
1.7 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/Component/TickBus.h>
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#include <ScriptCanvas/Core/Node.h>
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#include <Source/DrawText.generated.h>
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#include <AzCore/Math/Vector2.h>
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#include <AzCore/Math/Color.h>
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#include <ScriptCanvasDiagnosticLibrary/DebugDrawBus.h>
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struct IRenderer;
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namespace AZ
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{
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class Color;
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class Vector2;
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}
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namespace ScriptCanvas
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{
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namespace Nodes
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{
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namespace Debug
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{
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//! Uses the DebugDrawBus to display on-screen debug text
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class DrawTextNode
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: public Node
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, ScriptCanvasDiagnostics::DebugDrawBus::Handler
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, AZ::TickBus::Handler
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{
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public:
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SCRIPTCANVAS_NODE(DrawTextNode);
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// DebugDrawBus...
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void OnDebugDraw(IRenderer*) override;
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//
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protected:
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void OnInputSignal(const SlotId& slotId) override;
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void OnInputChanged(const Datum& input, const SlotId& slotID) override;
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void OnTick(float deltaTime, AZ::ScriptTimePoint) override;
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private:
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AZStd::string m_text;
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float m_duration;
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};
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}
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}
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}
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