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64 lines
2.2 KiB
C++
64 lines
2.2 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <StdAfx.h>
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#include <Asset/BlastSliceAsset.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <Editor/EditorSystemComponent.h>
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#include <Editor/EditorWindow.h>
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#include <Editor/MaterialIdWidget.h>
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namespace Blast
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{
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void EditorSystemComponent::Reflect(AZ::ReflectContext* context)
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{
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BlastSliceAsset::Reflect(context);
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<EditorSystemComponent, AZ::Component>()->Version(1);
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}
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}
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void EditorSystemComponent::Activate()
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{
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m_editorBlastSliceAssetHandler = AZStd::make_unique<EditorBlastSliceAssetHandler>();
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m_editorBlastSliceAssetHandler->Register();
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auto assetCatalog = AZ::Data::AssetCatalogRequestBus::FindFirstHandler();
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if (assetCatalog)
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{
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assetCatalog->EnableCatalogForAsset(azrtti_typeid<BlastSliceAsset>());
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assetCatalog->AddExtension("blast_slice");
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}
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AzToolsFramework::EditorEvents::Bus::Handler::BusConnect();
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AzToolsFramework::PropertyTypeRegistrationMessages::Bus::Broadcast(
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&AzToolsFramework::PropertyTypeRegistrationMessages::RegisterPropertyType,
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aznew Blast::Editor::MaterialIdWidget());
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}
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void EditorSystemComponent::Deactivate()
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{
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AzToolsFramework::EditorEvents::Bus::Handler::BusDisconnect();
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m_editorBlastSliceAssetHandler.reset();
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}
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// This will be called when the IEditor instance is ready
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void EditorSystemComponent::NotifyRegisterViews()
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{
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Blast::Editor::EditorWindow::RegisterViewClass();
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}
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} // namespace Blast
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