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o3de/Gems/Blast/Code/Source/Actor/ShapesProvider.h

47 lines
1.8 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzFramework/Physics/WorldBodyBus.h>
#include <AzFramework/Physics/Configuration/RigidBodyConfiguration.h>
#include <PhysX/ColliderComponentBus.h>
namespace Blast
{
AZ_PUSH_DISABLE_WARNING(4996, "-Wdeprecated-declarations")
class ShapesProvider
: public PhysX::ColliderComponentRequestBus::Handler
, public PhysX::BodyConfigurationComponentBus::Handler
{
public:
ShapesProvider(AZ::EntityId entityId, AzPhysics::RigidBodyConfiguration configuration);
~ShapesProvider();
void AddShape(AZStd::shared_ptr<Physics::Shape> shape);
// This class is not supposed to provide shape configurations, only shapes themselves.
Physics::ShapeConfigurationList GetShapeConfigurations() override;
AZStd::vector<AZStd::shared_ptr<Physics::Shape>> GetShapes() override;
AzPhysics::RigidBodyConfiguration GetRigidBodyConfiguration() override;
AzPhysics::SimulatedBodyConfiguration GetSimulatedBodyConfiguration() override;
private:
AZStd::vector<AZStd::shared_ptr<Physics::Shape>> m_shapes;
AZ::EntityId m_entityId;
AzPhysics::RigidBodyConfiguration m_configuration;
};
AZ_POP_DISABLE_WARNING
} // namespace Blast