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37 lines
1.2 KiB
C++
37 lines
1.2 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "StdAfx.h"
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#include <Actor/EntityProvider.h>
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#include <AzCore/std/smart_ptr/make_shared.h>
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namespace Blast
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{
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AZStd::shared_ptr<EntityProvider> EntityProvider::Create()
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{
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return AZStd::make_shared<EntityProviderImpl>();
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}
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AZStd::shared_ptr<AZ::Entity> EntityProviderImpl::CreateEntity(const AZStd::vector<AZ::Uuid>& componentIds)
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{
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auto entity = AZStd::make_shared<AZ::Entity>();
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for (auto componentId : componentIds)
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{
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if (!entity->CreateComponent(componentId))
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{
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return nullptr;
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}
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}
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return entity;
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}
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} // namespace Blast
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