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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Image/ImageAsset.cpp

52 lines
1.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <Atom/RPI.Reflect/Image/ImageAsset.h>
#include <AzCore/Serialization/SerializeContext.h>
namespace AZ
{
namespace RPI
{
void ImageAsset::Reflect(AZ::ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<ImageAsset, Data::AssetData>()
->Field("m_imageDescriptor", &ImageAsset::m_imageDescriptor)
->Field("m_imageViewDescriptor", &ImageAsset::m_imageViewDescriptor)
;
}
}
ImageAsset::~ImageAsset()
{
}
const RHI::ImageDescriptor& ImageAsset::GetImageDescriptor() const
{
return m_imageDescriptor;
}
const RHI::ImageViewDescriptor& ImageAsset::GetImageViewDescriptor() const
{
return m_imageViewDescriptor;
}
void ImageAsset::SetReady()
{
m_status = AssetStatus::Ready;
}
}
}