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165 lines
7.2 KiB
C++
165 lines
7.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "WhiteBoxColliderComponent.h"
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#include <AzCore/Component/Entity.h>
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#include <AzCore/Component/TransformBus.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzFramework/Physics/PhysicsScene.h>
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#include <AzFramework/Physics/SimulatedBodies/RigidBody.h>
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#include <AzFramework/Physics/SystemBus.h>
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#include <AzFramework/Physics/Configuration/RigidBodyConfiguration.h>
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#include <AzFramework/Physics/Configuration/StaticRigidBodyConfiguration.h>
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namespace WhiteBox
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{
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void WhiteBoxColliderComponent::Reflect(AZ::ReflectContext* context)
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{
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WhiteBoxColliderConfiguration::Reflect(context);
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<WhiteBoxColliderComponent, AZ::Component>()
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->Version(1)
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->Field("MeshData", &WhiteBoxColliderComponent::m_shapeConfiguration)
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->Field("Configuration", &WhiteBoxColliderComponent::m_physicsColliderConfiguration)
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->Field("WhiteBoxConfiguration", &WhiteBoxColliderComponent::m_whiteBoxColliderConfiguration);
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}
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}
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void WhiteBoxColliderComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("TransformService", 0x8ee22c50));
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}
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void WhiteBoxColliderComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
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}
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WhiteBoxColliderComponent::WhiteBoxColliderComponent(
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const Physics::CookedMeshShapeConfiguration& shapeConfiguration,
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const Physics::ColliderConfiguration& physicsColliderConfiguration,
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const WhiteBoxColliderConfiguration& whiteBoxColliderConfiguration)
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: m_shapeConfiguration(shapeConfiguration)
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, m_physicsColliderConfiguration(physicsColliderConfiguration)
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, m_whiteBoxColliderConfiguration(whiteBoxColliderConfiguration)
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{
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}
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void WhiteBoxColliderComponent::Activate()
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{
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auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get();
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if (sceneInterface == nullptr)
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{
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AZ_Error("WhiteBox", false, "Missing Physics Scene Interface, unble to Activate WhiteBoxColliderComponent");
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return;
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}
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AzPhysics::SceneHandle defaultScene = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
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if (defaultScene == AzPhysics::InvalidSceneHandle)
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{
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AZ_Error("WhiteBox", false, "Missing Default Physics Scene, unble to Activate WhiteBoxColliderComponent");
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return;
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}
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const AZ::EntityId entityId = GetEntityId();
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AZ::Transform worldTransform = AZ::Transform::CreateIdentity();
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AZ::TransformBus::EventResult(worldTransform, entityId, &AZ::TransformInterface::GetWorldTM);
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// create shape
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AZStd::shared_ptr<Physics::Shape> shape;
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Physics::SystemRequestBus::BroadcastResult(
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shape, &Physics::SystemRequests::CreateShape, m_physicsColliderConfiguration, m_shapeConfiguration);
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// create rigid body
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switch (m_whiteBoxColliderConfiguration.m_bodyType)
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{
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case WhiteBoxBodyType::Kinematic:
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{
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AzPhysics::RigidBodyConfiguration bodyConfiguration;
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bodyConfiguration.m_debugName = GetEntity()->GetName().c_str();
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bodyConfiguration.m_entityId = entityId;
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bodyConfiguration.m_orientation = worldTransform.GetRotation();
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bodyConfiguration.m_position = worldTransform.GetTranslation();
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bodyConfiguration.m_kinematic = true; // note: this field is ignored in the WhiteBoxBodyType::Static case
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bodyConfiguration.m_colliderAndShapeData = shape;
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// Since the shape used is a triangle mesh the COM, Mass and Inertia
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// cannot be computed. Disable them to use default values.
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bodyConfiguration.m_computeCenterOfMass = false;
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bodyConfiguration.m_computeMass = false;
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bodyConfiguration.m_computeInertiaTensor = false;
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m_simulatedBodyHandle = sceneInterface->AddSimulatedBody(defaultScene, &bodyConfiguration);
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}
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break;
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case WhiteBoxBodyType::Static:
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{
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AzPhysics::StaticRigidBodyConfiguration staticBodyConfiguration;
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staticBodyConfiguration.m_debugName = GetEntity()->GetName().c_str();
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staticBodyConfiguration.m_entityId = entityId;
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staticBodyConfiguration.m_orientation = worldTransform.GetRotation();
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staticBodyConfiguration.m_position = worldTransform.GetTranslation();
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staticBodyConfiguration.m_colliderAndShapeData = shape;
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m_simulatedBodyHandle = sceneInterface->AddSimulatedBody(defaultScene, &staticBodyConfiguration);
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}
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break;
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default:
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AZ_Assert(
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false, "WhiteBoxBodyType %d not handled", static_cast<int>(m_whiteBoxColliderConfiguration.m_bodyType));
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break;
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}
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AZ::TransformNotificationBus::Handler::BusConnect(entityId);
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}
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void WhiteBoxColliderComponent::Deactivate()
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{
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AZ::TransformNotificationBus::Handler::BusDisconnect();
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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if (AzPhysics::SceneHandle defaultScene = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
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defaultScene != AzPhysics::InvalidSceneHandle)
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{
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sceneInterface->RemoveSimulatedBody(defaultScene, m_simulatedBodyHandle);
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}
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}
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}
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void WhiteBoxColliderComponent::OnTransformChanged(
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[[maybe_unused]] const AZ::Transform& local, const AZ::Transform& world)
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{
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const AZ::Transform worldTransformWithoutScale = [worldTransform = world]() mutable
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{
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worldTransform.SetUniformScale(1.0f);
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return worldTransform;
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}();
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if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
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{
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if (AzPhysics::SceneHandle defaultScene = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
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defaultScene != AzPhysics::InvalidSceneHandle)
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{
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//if this is a rigid body update the transform, otherwise its static for just warn
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if (auto* rigidBody = azdynamic_cast<AzPhysics::RigidBody*>(sceneInterface->GetSimulatedBodyFromHandle(defaultScene, m_simulatedBodyHandle)))
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{
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rigidBody->SetKinematicTarget(worldTransformWithoutScale);
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}
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else
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{
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AZ_WarningOnce(
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"WhiteBox", false,
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"The White Box Collider must be made Kinematic to respond to OnTransformChanged events");
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}
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}
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}
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}
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} // namespace WhiteBox
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