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o3de/Gems/WhiteBox/Code/Source/Components/WhiteBoxColliderComponent.cpp

165 lines
7.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "WhiteBoxColliderComponent.h"
#include <AzCore/Component/Entity.h>
#include <AzCore/Component/TransformBus.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzFramework/Physics/PhysicsScene.h>
#include <AzFramework/Physics/SimulatedBodies/RigidBody.h>
#include <AzFramework/Physics/SystemBus.h>
#include <AzFramework/Physics/Configuration/RigidBodyConfiguration.h>
#include <AzFramework/Physics/Configuration/StaticRigidBodyConfiguration.h>
namespace WhiteBox
{
void WhiteBoxColliderComponent::Reflect(AZ::ReflectContext* context)
{
WhiteBoxColliderConfiguration::Reflect(context);
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<WhiteBoxColliderComponent, AZ::Component>()
->Version(1)
->Field("MeshData", &WhiteBoxColliderComponent::m_shapeConfiguration)
->Field("Configuration", &WhiteBoxColliderComponent::m_physicsColliderConfiguration)
->Field("WhiteBoxConfiguration", &WhiteBoxColliderComponent::m_whiteBoxColliderConfiguration);
}
}
void WhiteBoxColliderComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
{
required.push_back(AZ_CRC("TransformService", 0x8ee22c50));
}
void WhiteBoxColliderComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
}
WhiteBoxColliderComponent::WhiteBoxColliderComponent(
const Physics::CookedMeshShapeConfiguration& shapeConfiguration,
const Physics::ColliderConfiguration& physicsColliderConfiguration,
const WhiteBoxColliderConfiguration& whiteBoxColliderConfiguration)
: m_shapeConfiguration(shapeConfiguration)
, m_physicsColliderConfiguration(physicsColliderConfiguration)
, m_whiteBoxColliderConfiguration(whiteBoxColliderConfiguration)
{
}
void WhiteBoxColliderComponent::Activate()
{
auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get();
if (sceneInterface == nullptr)
{
AZ_Error("WhiteBox", false, "Missing Physics Scene Interface, unble to Activate WhiteBoxColliderComponent");
return;
}
AzPhysics::SceneHandle defaultScene = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
if (defaultScene == AzPhysics::InvalidSceneHandle)
{
AZ_Error("WhiteBox", false, "Missing Default Physics Scene, unble to Activate WhiteBoxColliderComponent");
return;
}
const AZ::EntityId entityId = GetEntityId();
AZ::Transform worldTransform = AZ::Transform::CreateIdentity();
AZ::TransformBus::EventResult(worldTransform, entityId, &AZ::TransformInterface::GetWorldTM);
// create shape
AZStd::shared_ptr<Physics::Shape> shape;
Physics::SystemRequestBus::BroadcastResult(
shape, &Physics::SystemRequests::CreateShape, m_physicsColliderConfiguration, m_shapeConfiguration);
// create rigid body
switch (m_whiteBoxColliderConfiguration.m_bodyType)
{
case WhiteBoxBodyType::Kinematic:
{
AzPhysics::RigidBodyConfiguration bodyConfiguration;
bodyConfiguration.m_debugName = GetEntity()->GetName().c_str();
bodyConfiguration.m_entityId = entityId;
bodyConfiguration.m_orientation = worldTransform.GetRotation();
bodyConfiguration.m_position = worldTransform.GetTranslation();
bodyConfiguration.m_kinematic = true; // note: this field is ignored in the WhiteBoxBodyType::Static case
bodyConfiguration.m_colliderAndShapeData = shape;
// Since the shape used is a triangle mesh the COM, Mass and Inertia
// cannot be computed. Disable them to use default values.
bodyConfiguration.m_computeCenterOfMass = false;
bodyConfiguration.m_computeMass = false;
bodyConfiguration.m_computeInertiaTensor = false;
m_simulatedBodyHandle = sceneInterface->AddSimulatedBody(defaultScene, &bodyConfiguration);
}
break;
case WhiteBoxBodyType::Static:
{
AzPhysics::StaticRigidBodyConfiguration staticBodyConfiguration;
staticBodyConfiguration.m_debugName = GetEntity()->GetName().c_str();
staticBodyConfiguration.m_entityId = entityId;
staticBodyConfiguration.m_orientation = worldTransform.GetRotation();
staticBodyConfiguration.m_position = worldTransform.GetTranslation();
staticBodyConfiguration.m_colliderAndShapeData = shape;
m_simulatedBodyHandle = sceneInterface->AddSimulatedBody(defaultScene, &staticBodyConfiguration);
}
break;
default:
AZ_Assert(
false, "WhiteBoxBodyType %d not handled", static_cast<int>(m_whiteBoxColliderConfiguration.m_bodyType));
break;
}
AZ::TransformNotificationBus::Handler::BusConnect(entityId);
}
void WhiteBoxColliderComponent::Deactivate()
{
AZ::TransformNotificationBus::Handler::BusDisconnect();
if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
{
if (AzPhysics::SceneHandle defaultScene = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
defaultScene != AzPhysics::InvalidSceneHandle)
{
sceneInterface->RemoveSimulatedBody(defaultScene, m_simulatedBodyHandle);
}
}
}
void WhiteBoxColliderComponent::OnTransformChanged(
[[maybe_unused]] const AZ::Transform& local, const AZ::Transform& world)
{
const AZ::Transform worldTransformWithoutScale = [worldTransform = world]() mutable
{
worldTransform.SetUniformScale(1.0f);
return worldTransform;
}();
if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
{
if (AzPhysics::SceneHandle defaultScene = sceneInterface->GetSceneHandle(AzPhysics::DefaultPhysicsSceneName);
defaultScene != AzPhysics::InvalidSceneHandle)
{
//if this is a rigid body update the transform, otherwise its static for just warn
if (auto* rigidBody = azdynamic_cast<AzPhysics::RigidBody*>(sceneInterface->GetSimulatedBodyFromHandle(defaultScene, m_simulatedBodyHandle)))
{
rigidBody->SetKinematicTarget(worldTransformWithoutScale);
}
else
{
AZ_WarningOnce(
"WhiteBox", false,
"The White Box Collider must be made Kinematic to respond to OnTransformChanged events");
}
}
}
}
} // namespace WhiteBox