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o3de/Gems/Terrain/Code
Mike Balfour c7e6907064
Flipped y value on uv so that the macro material lines up with the corresponding height data. (#4701)
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
5 years ago
..
Include/Terrain/Ebuses Terrain/sphrose/surface gradient list component (#4409) 5 years ago
Mocks/Terrain Terrain System bugfixes (#4180) 5 years ago
Source Flipped y value on uv so that the macro material lines up with the corresponding height data. (#4701) 5 years ago
Tests Terrain System fixes (#4299) 5 years ago
CMakeLists.txt Terrain feature processor improvements regarding material, mesh, and lod (#4303) 5 years ago
terrain_editor_shared_files.cmake Terrain/mbalfour/terrain macro material component (#4500) 5 years ago
terrain_editor_tests_files.cmake Initial stub terrain gem (#3368) 5 years ago
terrain_files.cmake Terrain/mbalfour/terrain macro material component (#4500) 5 years ago
terrain_mocks_files.cmake Terrain System bugfixes (#4180) 5 years ago
terrain_shared_files.cmake Initial stub terrain gem (#3368) 5 years ago
terrain_tests_files.cmake Terrain System bugfixes (#4180) 5 years ago