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202 lines
7.9 KiB
C++
202 lines
7.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "DiskShape.h"
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#include <AzCore/Math/Aabb.h>
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#include <AzCore/Math/IntersectPoint.h>
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#include <AzCore/Math/IntersectSegment.h>
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#include <AzCore/Math/Obb.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <LmbrCentral/Shape/DiskShapeComponentBus.h>
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#include <Shape/ShapeDisplay.h>
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namespace LmbrCentral
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{
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void DiskShape::Reflect(AZ::ReflectContext* context)
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{
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DiskShapeConfig::Reflect(context);
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<DiskShape>()
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->Version(1)
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->Field("Configuration", &DiskShape::m_diskShapeConfig)
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;
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<DiskShape>("Disk Shape", "Disk shape configuration parameters")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->DataElement(AZ::Edit::UIHandlers::Default, &DiskShape::m_diskShapeConfig, "Disk Configuration", "Disk shape configuration")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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;
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}
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}
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}
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void DiskShape::Activate(AZ::EntityId entityId)
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{
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m_entityId = entityId;
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m_currentTransform = AZ::Transform::CreateIdentity();
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AZ::TransformBus::EventResult(m_currentTransform, m_entityId, &AZ::TransformBus::Events::GetWorldTM);
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m_intersectionDataCache.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
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AZ::TransformNotificationBus::Handler::BusConnect(m_entityId);
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ShapeComponentRequestsBus::Handler::BusConnect(m_entityId);
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DiskShapeComponentRequestBus::Handler::BusConnect(m_entityId);
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}
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void DiskShape::Deactivate()
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{
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DiskShapeComponentRequestBus::Handler::BusDisconnect();
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ShapeComponentRequestsBus::Handler::BusDisconnect();
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AZ::TransformNotificationBus::Handler::BusDisconnect();
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}
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void DiskShape::InvalidateCache(InvalidateShapeCacheReason reason)
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{
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m_intersectionDataCache.InvalidateCache(reason);
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}
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void DiskShape::OnTransformChanged(const AZ::Transform& /*local*/, const AZ::Transform& world)
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{
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m_currentTransform = world;
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m_intersectionDataCache.InvalidateCache(InvalidateShapeCacheReason::TransformChange);
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ShapeComponentNotificationsBus::Event(
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m_entityId, &ShapeComponentNotificationsBus::Events::OnShapeChanged,
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ShapeComponentNotifications::ShapeChangeReasons::TransformChanged);
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}
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DiskShapeConfig DiskShape::GetDiskConfiguration()
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{
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return m_diskShapeConfig;
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}
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void DiskShape::SetRadius(float radius)
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{
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m_diskShapeConfig.m_radius = radius;
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m_intersectionDataCache.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
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ShapeComponentNotificationsBus::Event(
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m_entityId, &ShapeComponentNotificationsBus::Events::OnShapeChanged,
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ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
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}
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float DiskShape::GetRadius()
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{
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return m_diskShapeConfig.m_radius;
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}
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const AZ::Vector3& DiskShape::GetNormal()
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{
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m_intersectionDataCache.UpdateIntersectionParams(m_currentTransform, m_diskShapeConfig);
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return m_intersectionDataCache.m_normal;
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}
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AZ::Aabb DiskShape::GetEncompassingAabb()
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{
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m_intersectionDataCache.UpdateIntersectionParams(m_currentTransform, m_diskShapeConfig);
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const AZ::Vector3& normal = m_intersectionDataCache.m_normal;
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const float radius = m_intersectionDataCache.m_radius;
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AZ::Vector3 halfsize;
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halfsize.SetX(radius * sqrt(AZStd::max<float>(0.0f, 1.0f - normal.GetX() * normal.GetX())));
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halfsize.SetY(radius * sqrt(AZStd::max<float>(0.0f, 1.0f - normal.GetY() * normal.GetY())));
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halfsize.SetZ(radius * sqrt(AZStd::max<float>(0.0f, 1.0f - normal.GetZ() * normal.GetZ())));
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return AZ::Aabb::CreateCenterHalfExtents(m_currentTransform.GetTranslation(), halfsize);
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}
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void DiskShape::GetTransformAndLocalBounds(AZ::Transform& transform, AZ::Aabb& bounds)
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{
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const float radius = m_diskShapeConfig.m_radius;
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bounds = AZ::Aabb::CreateFromMinMax(AZ::Vector3(-radius, -radius, 0.0f), AZ::Vector3(radius, radius, 0.0f));
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transform = m_currentTransform;
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}
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bool DiskShape::IsPointInside([[maybe_unused]] const AZ::Vector3& point)
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{
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return false; // 2D object cannot have points that are strictly inside in 3d space.
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}
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float DiskShape::DistanceSquaredFromPoint(const AZ::Vector3& point)
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{
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m_intersectionDataCache.UpdateIntersectionParams(m_currentTransform, m_diskShapeConfig);
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// Find closest point to the plane the disk is on
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AZ::Plane plane = AZ::Plane::CreateFromNormalAndPoint(m_intersectionDataCache.m_normal, m_currentTransform.GetTranslation());
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AZ::Vector3 closestPointToPlane;
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AZ::Intersect::ClosestPointPlane(point, plane, closestPointToPlane);
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// Find the point on the disk closest to the point on the plane
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AZ::Vector3 centerToClosestPoint = closestPointToPlane - m_currentTransform.GetTranslation();
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if (centerToClosestPoint.GetLengthSq() > m_intersectionDataCache.m_radius * m_intersectionDataCache.m_radius)
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{
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centerToClosestPoint.SetLength(m_intersectionDataCache.m_radius);
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}
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AZ::Vector3 closestPoint = m_currentTransform.GetTranslation() + centerToClosestPoint;
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// Return the distance squared between the closest point on the disk to the provided point.
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return closestPoint.GetDistanceSq(point);
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}
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bool DiskShape::IntersectRay(const AZ::Vector3& src, const AZ::Vector3& dir, float& distance)
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{
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m_intersectionDataCache.UpdateIntersectionParams(m_currentTransform, m_diskShapeConfig);
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return AZ::Intersect::IntersectRayDisk(
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src, dir, m_intersectionDataCache.m_position, m_intersectionDataCache.m_radius, m_intersectionDataCache.m_normal, distance);
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}
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void DiskShape::DiskIntersectionDataCache::UpdateIntersectionParamsImpl(
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const AZ::Transform& currentTransform, const DiskShapeConfig& configuration,
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[[maybe_unused]] const AZ::Vector3& currentNonUniformScale)
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{
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m_position = currentTransform.GetTranslation();
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m_normal = currentTransform.GetBasisZ().GetNormalized();
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m_radius = configuration.m_radius * currentTransform.GetUniformScale();
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}
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const DiskShapeConfig& DiskShape::GetDiskConfiguration() const
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{
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return m_diskShapeConfig;
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}
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void DiskShape::SetDiskConfiguration(const DiskShapeConfig& diskShapeConfig)
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{
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m_diskShapeConfig = diskShapeConfig;
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}
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const AZ::Transform& DiskShape::GetCurrentTransform() const
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{
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return m_currentTransform;
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}
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ShapeComponentConfig& DiskShape::ModifyShapeComponent()
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{
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return m_diskShapeConfig;
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}
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void DrawDiskShape(
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const ShapeDrawParams& shapeDrawParams, const DiskShapeConfig& diskConfig,
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AzFramework::DebugDisplayRequests& debugDisplay)
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{
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if (shapeDrawParams.m_filled)
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{
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debugDisplay.SetColor(shapeDrawParams.m_shapeColor.GetAsVector4());
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debugDisplay.DrawDisk(AZ::Vector3::CreateZero(), AZ::Vector3::CreateAxisZ(), diskConfig.m_radius);
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}
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debugDisplay.SetColor(shapeDrawParams.m_wireColor.GetAsVector4());
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debugDisplay.DrawWireDisk(AZ::Vector3::CreateZero(), AZ::Vector3::CreateAxisZ(), diskConfig.m_radius);
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}
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}
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