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Android
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Deprecate profiler categories based on global enum
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4 years ago |
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Asset
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Feature json assetloading assethints (#4554)
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4 years ago |
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Casting
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Improves numeric_cast compilation (#3995)
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4 years ago |
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Component
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merging latest dev
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4 years ago |
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Compression
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Modernization + AZStd::function compare fix. (#3680)
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4 years ago |
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Console
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Console changes: Added a new SettingsRegistry root key for executing (#4567)
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4 years ago |
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Debug
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[development] Migrate Atom CPU timing stats tracking to use global stats profiler (#4549)
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4 years ago |
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Driller
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Merge branch 'development' into cmake/warn_virtual
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4 years ago |
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EBus
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[LYN-6838] Various Monolithic shutdown fixes for the GameLauncher (#4564)
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4 years ago |
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IO
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Update the FileIO Aliases (#4186)
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4 years ago |
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IPC
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Modernization + AZStd::function compare fix. (#3680)
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4 years ago |
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Interface
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Minimal TypeInfo header/reduce std interdependencies. (#2688)
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4 years ago |
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JSON
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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Jobs
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Updated with PR feedback. Created a common function to calculate the number of worker threads.
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4 years ago |
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Math
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chore: correct documentation and correct method return.
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4 years ago |
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Memory
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[LYN-6838] Various Monolithic shutdown fixes for the GameLauncher (#4564)
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4 years ago |
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Module
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[LYN-6838] Various Monolithic shutdown fixes for the GameLauncher (#4564)
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4 years ago |
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Name
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[LYN-6838] Various Monolithic shutdown fixes for the GameLauncher (#4564)
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4 years ago |
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NativeUI
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Modernization + AZStd::function compare fix. (#3680)
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4 years ago |
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Outcome
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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PlatformId
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Add linux equivalents for all the places that enumerate platforms (#3325)
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4 years ago |
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Preprocessor
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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RTTI
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Removed ununeeded includes from EBus EBus.h and Policies.h (#4256)
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4 years ago |
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Script
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Cleanup SerializeContext.h pt.1 (#4264)
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4 years ago |
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ScriptCanvas
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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Serialization
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Cleanup SerializeContext.h pt.1 (#4264)
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4 years ago |
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Settings
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Implemented a deferred LoadLevel queue for the SpawnableLevelSystem (#4561)
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4 years ago |
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Slice
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Cleanup SerializeContext.h pt.1 (#4264)
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4 years ago |
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Socket
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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State
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Modernization + AZStd::function compare fix. (#3680)
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4 years ago |
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Statistics
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[development] Revived the statistical profiler (#4378)
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4 years ago |
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StringFunc
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change conversions to static_cast
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4 years ago |
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Task
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Updated with PR feedback. Created a common function to calculate the number of worker threads.
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4 years ago |
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Threading
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Updated with PR feedback. Created a common function to calculate the number of worker threads.
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4 years ago |
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Time
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many bug fixes
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4 years ago |
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UnitTest
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Update the FileIO Aliases (#4186)
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4 years ago |
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UserSettings
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fixing AzCore for linux/windows virtual warn
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4 years ago |
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Utils
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Update the FileIO Aliases (#4186)
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4 years ago |
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XML
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Updated the GameApplication to mount the engine.pak (#4128)
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4 years ago |
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std
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[LYN-6838] Various Monolithic shutdown fixes for the GameLauncher (#4564)
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4 years ago |
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AzCoreModule.cpp
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[development] Revived the statistical profiler (#4378)
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4 years ago |
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AzCoreModule.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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BuildInfo.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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Docs.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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Platform.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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Platform.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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PlatformDef.h
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remove unnecessary ALIGN macros
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4 years ago |
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PlatformIncl.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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PlatformRestrictedFileDef.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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azcore_files.cmake
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chore: update intersect and improve documentation
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4 years ago |
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azcoretestcommon_files.cmake
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Shorten copyright headers by splitting into 2 lines (#2213)
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5 years ago |
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base.h
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WIP
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4 years ago |