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o3de/Gems/Multiplayer/Code/Include/Multiplayer/MultiplayerEditorServerBus.h
T

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
namespace Multiplayer
{
class MultiplayerEditorServerRequests : public AZ::EBusTraits
{
public:
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
virtual void SendEditorServerInitPacket(AzNetworking::IConnection* connection) = 0;
};
using MultiplayerEditorServerRequestBus = AZ::EBus<MultiplayerEditorServerRequests>;
} // namespace Multiplayer