You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
278 lines
10 KiB
C++
278 lines
10 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#include <AzCore/Component/Entity.h>
|
|
#include <AzCore/Component/TransformBus.h>
|
|
#include <AzCore/Console/ILogger.h>
|
|
#include <AzCore/Interface/Interface.h>
|
|
#include <AzCore/Serialization/EditContext.h>
|
|
#include <Multiplayer/IMultiplayer.h>
|
|
#include <Multiplayer/Components/NetBindComponent.h>
|
|
#include <Multiplayer/Components/NetworkHierarchyChildComponent.h>
|
|
#include <Multiplayer/Components/NetworkHierarchyRootComponent.h>
|
|
|
|
AZ_CVAR(uint32_t, bg_hierarchyEntityMaxLimit, 16, nullptr, AZ::ConsoleFunctorFlags::Null,
|
|
"Maximum allowed size of network entity hierarchies, including top level entity.");
|
|
|
|
namespace Multiplayer
|
|
{
|
|
void NetworkHierarchyRootComponent::Reflect(AZ::ReflectContext* context)
|
|
{
|
|
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
|
|
if (serializeContext)
|
|
{
|
|
serializeContext->Class<NetworkHierarchyRootComponent, NetworkHierarchyRootComponentBase>()
|
|
->Version(1);
|
|
|
|
if (AZ::EditContext* editContext = serializeContext->GetEditContext())
|
|
{
|
|
editContext->Class<NetworkHierarchyRootComponent>(
|
|
"Network Hierarchy Root", "Marks the entity as the root of an entity hierarchy.")
|
|
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
|
->Attribute(AZ::Edit::Attributes::Category, "Multiplayer")
|
|
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"))
|
|
;
|
|
}
|
|
}
|
|
NetworkHierarchyRootComponentBase::Reflect(context);
|
|
}
|
|
|
|
void NetworkHierarchyRootComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
|
|
{
|
|
required.push_back(AZ_CRC_CE("NetworkTransformComponent"));
|
|
}
|
|
|
|
void NetworkHierarchyRootComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
|
|
{
|
|
provided.push_back(AZ_CRC_CE("NetworkHierarchyRootComponent"));
|
|
}
|
|
|
|
void NetworkHierarchyRootComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
|
|
{
|
|
incompatible.push_back(AZ_CRC_CE("NetworkHierarchyChildComponent"));
|
|
incompatible.push_back(AZ_CRC_CE("NetworkHierarchyRootComponent"));
|
|
}
|
|
|
|
void NetworkHierarchyRootComponent::OnInit()
|
|
{
|
|
}
|
|
|
|
void NetworkHierarchyRootComponent::OnActivate([[maybe_unused]] Multiplayer::EntityIsMigrating entityIsMigrating)
|
|
{
|
|
m_hierarchicalEntities.push_back(GetEntity());
|
|
|
|
NetworkHierarchyRequestBus::Handler::BusConnect(GetEntityId());
|
|
AZ::TransformNotificationBus::MultiHandler::BusConnect(GetEntityId());
|
|
}
|
|
|
|
void NetworkHierarchyRootComponent::OnDeactivate([[maybe_unused]] Multiplayer::EntityIsMigrating entityIsMigrating)
|
|
{
|
|
AZ::TransformNotificationBus::MultiHandler::BusDisconnect();
|
|
NetworkHierarchyRequestBus::Handler::BusDisconnect();
|
|
|
|
for (const AZ::Entity* childEntity : m_hierarchicalEntities)
|
|
{
|
|
auto* hierarchyChildComponent = childEntity->FindComponent<NetworkHierarchyChildComponent>();
|
|
auto* hierarchyRootComponent = childEntity->FindComponent<NetworkHierarchyRootComponent>();
|
|
|
|
if (hierarchyChildComponent)
|
|
{
|
|
hierarchyChildComponent->SetTopLevelHierarchyRootComponent(nullptr);
|
|
}
|
|
if (hierarchyRootComponent)
|
|
{
|
|
hierarchyRootComponent->SetTopLevelHierarchyRootEntity(nullptr);
|
|
}
|
|
}
|
|
|
|
m_hierarchicalEntities.clear();
|
|
m_higherRootEntity = nullptr;
|
|
}
|
|
|
|
bool NetworkHierarchyRootComponent::IsHierarchicalRoot() const
|
|
{
|
|
if (GetHierarchyRoot() != InvalidNetEntityId)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NetworkHierarchyRootComponent::IsHierarchicalChild() const
|
|
{
|
|
return !IsHierarchicalRoot();
|
|
}
|
|
|
|
AZStd::vector<AZ::Entity*> NetworkHierarchyRootComponent::GetHierarchicalEntities() const
|
|
{
|
|
return m_hierarchicalEntities;
|
|
}
|
|
|
|
AZ::Entity* NetworkHierarchyRootComponent::GetHierarchicalRoot() const
|
|
{
|
|
if (m_higherRootEntity)
|
|
{
|
|
return m_higherRootEntity;
|
|
}
|
|
|
|
return GetEntity();
|
|
}
|
|
|
|
void NetworkHierarchyRootComponent::OnParentChanged([[maybe_unused]] AZ::EntityId oldParent, AZ::EntityId newParent)
|
|
{
|
|
const AZ::EntityId entityBusId = *AZ::TransformNotificationBus::GetCurrentBusId();
|
|
if (GetEntityId() != entityBusId)
|
|
{
|
|
return; // ignore parent changes of child entities
|
|
}
|
|
|
|
if (AZ::Entity* parentEntity = AZ::Interface<AZ::ComponentApplicationRequests>::Get()->FindEntity(newParent))
|
|
{
|
|
if (parentEntity->FindComponent<NetworkHierarchyRootComponent>())
|
|
{
|
|
m_higherRootEntity = parentEntity;
|
|
m_hierarchicalEntities.clear();
|
|
AZ::TransformNotificationBus::MultiHandler::BusDisconnect();
|
|
|
|
// Should still listen for its events, such as when this root detaches
|
|
AZ::TransformNotificationBus::MultiHandler::BusConnect(GetEntityId());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// detached from parent
|
|
RebuildHierarchy();
|
|
}
|
|
}
|
|
|
|
void NetworkHierarchyRootComponent::OnChildAdded([[maybe_unused]] AZ::EntityId child)
|
|
{
|
|
// Parent-child notifications from TransformNotificationBus are not reliable enough to avoid duplicate notifications,
|
|
// so we will rebuild from scratch to avoid duplicate entries in @m_hierarchicalEntities.
|
|
RebuildHierarchy();
|
|
}
|
|
|
|
void NetworkHierarchyRootComponent::RebuildHierarchy()
|
|
{
|
|
m_hierarchicalEntities.clear();
|
|
m_hierarchicalEntities.push_back(GetEntity()); // add the root itself
|
|
|
|
AZ::TransformNotificationBus::MultiHandler::BusDisconnect();
|
|
AZ::TransformNotificationBus::MultiHandler::BusConnect(GetEntityId());
|
|
|
|
uint32_t currentEntityCount = aznumeric_cast<uint32_t>(m_hierarchicalEntities.size());
|
|
RecursiveAttachHierarchicalEntities(GetEntityId(), currentEntityCount);
|
|
}
|
|
|
|
bool NetworkHierarchyRootComponent::RecursiveAttachHierarchicalEntities(AZ::EntityId underEntity, uint32_t& currentEntityCount)
|
|
{
|
|
AZStd::vector<AZ::EntityId> allChildren;
|
|
AZ::TransformBus::EventResult(allChildren, underEntity, &AZ::TransformBus::Events::GetChildren);
|
|
|
|
for (const AZ::EntityId& newChildId : allChildren)
|
|
{
|
|
if (!RecursiveAttachHierarchicalChild(newChildId, currentEntityCount))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool NetworkHierarchyRootComponent::RecursiveAttachHierarchicalChild(AZ::EntityId entity, uint32_t& currentEntityCount)
|
|
{
|
|
if (currentEntityCount >= bg_hierarchyEntityMaxLimit)
|
|
{
|
|
AZLOG_WARN("Entity %s is trying to build a network hierarchy that is too large. bg_hierarchyEntityMaxLimit is currently set to (%u)",
|
|
GetEntity()->GetName().c_str(), static_cast<uint32_t>(bg_hierarchyEntityMaxLimit));
|
|
return false;
|
|
}
|
|
|
|
if (AZ::Entity* childEntity = AZ::Interface<AZ::ComponentApplicationRequests>::Get()->FindEntity(entity))
|
|
{
|
|
auto* hierarchyChildComponent = childEntity->FindComponent<NetworkHierarchyChildComponent>();
|
|
auto* hierarchyRootComponent = childEntity->FindComponent<NetworkHierarchyRootComponent>();
|
|
|
|
if (hierarchyChildComponent || hierarchyRootComponent)
|
|
{
|
|
AZ::TransformNotificationBus::MultiHandler::BusConnect(entity);
|
|
m_hierarchicalEntities.push_back(childEntity);
|
|
++currentEntityCount;
|
|
|
|
if (hierarchyChildComponent)
|
|
{
|
|
hierarchyChildComponent->SetTopLevelHierarchyRootComponent(this);
|
|
}
|
|
else if (hierarchyRootComponent)
|
|
{
|
|
hierarchyRootComponent->SetTopLevelHierarchyRootEntity(GetEntity());
|
|
}
|
|
|
|
if (!RecursiveAttachHierarchicalEntities(entity, currentEntityCount))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void NetworkHierarchyRootComponent::OnChildRemoved(AZ::EntityId childRemovedId)
|
|
{
|
|
AZStd::vector<AZ::EntityId> allChildren;
|
|
AZ::TransformBus::EventResult(allChildren, childRemovedId, &AZ::TransformBus::Events::GetEntityAndAllDescendants);
|
|
|
|
for (AZ::EntityId childId : allChildren)
|
|
{
|
|
AZ::TransformNotificationBus::MultiHandler::BusDisconnect(childId);
|
|
|
|
const AZ::Entity* childEntity = nullptr;
|
|
|
|
AZStd::erase_if(m_hierarchicalEntities, [childId, &childEntity](const AZ::Entity* entity)
|
|
{
|
|
if (entity->GetId() == childId)
|
|
{
|
|
childEntity = entity;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
});
|
|
|
|
if (childEntity)
|
|
{
|
|
if (NetworkHierarchyChildComponent* childComponent = childEntity->FindComponent<NetworkHierarchyChildComponent>())
|
|
{
|
|
childComponent->SetTopLevelHierarchyRootComponent(nullptr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void NetworkHierarchyRootComponent::SetTopLevelHierarchyRootEntity(AZ::Entity* hierarchyRoot)
|
|
{
|
|
m_higherRootEntity = hierarchyRoot;
|
|
if (HasController() && GetNetBindComponent()->GetNetEntityRole() == NetEntityRole::Authority)
|
|
{
|
|
NetworkHierarchyChildComponentController* controller = static_cast<NetworkHierarchyChildComponentController*>(GetController());
|
|
if (hierarchyRoot)
|
|
{
|
|
const NetEntityId netRootId = GetNetworkEntityManager()->GetNetEntityIdById(hierarchyRoot->GetId());
|
|
controller->SetHierarchyRoot(netRootId);
|
|
}
|
|
else
|
|
{
|
|
controller->SetHierarchyRoot(InvalidNetEntityId);
|
|
}
|
|
}
|
|
}
|
|
}
|