Files
o3de/Gems/Atom/Feature/Common/Assets/Textures/DefaultBlendMask_layers.png
T
Chris Santora 89bb0edb30 ATOM-15518 Change Multilayer PBR To Use Lerp Base Blending
Changed to lerp-based blending, with an implicit base layer.
Renamed some variables to be more clear (blendWeight instead of blendMask, since the weights could come from vertex colors instead of a texture).
Updated DefaultBlendMask_layers.png to better suit the new layering model. It has a black background and overlapping R, G, and B areas.
Updated some of the test materials UV transforms to better fit the new DefaultBlendMask_layers image.
Added a new test object, which is a plane that has painted vertices.
Note that I updated test criteria in AtomSampleViewer to account for these changes as well.
2021-05-10 23:04:56 -07:00

4 lines
130 BLFS
Plaintext

version https://git-lfs.github.com/spec/v1
oid sha256:6660fa05dbf1e90298472fb41d99fff80a80de64ee88d17af4d0df3bdafb1ff6
size 52877