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21 lines
554 B
C++
21 lines
554 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <NameConstants.h>
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namespace PhysX
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{
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namespace UXNameConstants
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{
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const AZStd::string& GetPhysXDocsRoot()
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{
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static const AZStd::string val = "https://o3de.org/docs/user-guide/interactivity/physics/";
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return val;
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}
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} // namespace UXNameConstants
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} // namespace PhysX
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