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207 lines
7.6 KiB
C++
207 lines
7.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <AzFramework/Physics/Utils.h>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyStringLineEditCtrl.hxx>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.hxx>
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#include <AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx>
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#include <AzToolsFramework/UI/PropertyEditor/InstanceDataHierarchy.h>
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#include <QBoxLayout>
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#include <Editor/CollisionLayersWidget.h>
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namespace PhysX
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{
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namespace Editor
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{
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const AZStd::string CollisionLayersWidget::s_defaultCollisionLayerName = "Default";
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#ifdef TOUCHBENDING_LAYER_BIT
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const AZStd::string CollisionLayersWidget::s_touchBendCollisionLayerName = "TouchBend";
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#endif
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CollisionLayersWidget::CollisionLayersWidget(QWidget* parent)
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: QWidget(parent)
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{
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CreatePropertyEditor(this);
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}
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void CollisionLayersWidget::SetValue(const AzPhysics::CollisionLayers& layers)
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{
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m_value = layers;
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blockSignals(true);
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m_propertyEditor->ClearInstances();
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m_propertyEditor->AddInstance(&m_value);
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m_propertyEditor->InvalidateAll();
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SetWidgetParameters();
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blockSignals(false);
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}
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const AzPhysics::CollisionLayers& CollisionLayersWidget::GetValue() const
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{
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return m_value;
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}
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void CollisionLayersWidget::CreatePropertyEditor(QWidget* parent)
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{
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QVBoxLayout* verticalLayout = new QVBoxLayout(parent);
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verticalLayout->setContentsMargins(0, 0, 0, 0);
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verticalLayout->setSpacing(0);
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AZ::SerializeContext* m_serializeContext;
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AZ::ComponentApplicationBus::BroadcastResult(m_serializeContext, &AZ::ComponentApplicationRequests::GetSerializeContext);
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AZ_Assert(m_serializeContext, "Failed to retrieve serialize context.");
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static const int propertyLabelWidth = 250;
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m_propertyEditor = new AzToolsFramework::ReflectedPropertyEditor(parent);
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m_propertyEditor->Setup(m_serializeContext, this, true, propertyLabelWidth);
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m_propertyEditor->show();
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m_propertyEditor->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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verticalLayout->addWidget(m_propertyEditor);
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}
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void CollisionLayersWidget::BeforePropertyModified(AzToolsFramework::InstanceDataNode* /*node*/)
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{
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}
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void CollisionLayersWidget::AfterPropertyModified(AzToolsFramework::InstanceDataNode* /*node*/)
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{
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}
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void CollisionLayersWidget::SetPropertyEditingActive(AzToolsFramework::InstanceDataNode* /*node*/)
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{
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}
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void CollisionLayersWidget::SetPropertyEditingComplete(AzToolsFramework::InstanceDataNode* node)
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{
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// Find index of modified layer
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AzToolsFramework::InstanceDataNode* nodeParent = node->GetParent();
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AzToolsFramework::InstanceDataNode::NodeContainer nodeSiblings = nodeParent->GetChildren();
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AZ::u32 nodeIndex = 0;
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AzToolsFramework::InstanceDataNode::Address nodeAddress = node->ComputeAddress();
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for (AzToolsFramework::InstanceDataNode& nodeSibling : nodeSiblings)
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{
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if (nodeSibling.ComputeAddress() == nodeAddress)
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{
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break;
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}
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++nodeIndex;
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}
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const AZStd::array<AZStd::string, AzPhysics::CollisionLayers::MaxCollisionLayers>& layerNames = m_value.GetNames();
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if (nodeIndex >= layerNames.size())
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{
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return;
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}
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// If corrections to layer name were made so it is unique, refresh UI.
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AZStd::string uniqueLayerName;
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if (ForceUniqueLayerName(nodeIndex, layerNames, uniqueLayerName))
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{
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AZ_Warning("PhysX Collision Layers"
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, false
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, "Invalid collision layer name used. Collision layer automatically renamed to: %s"
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, uniqueLayerName.c_str());
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m_value.SetName(nodeIndex, uniqueLayerName);
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blockSignals(true);
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m_propertyEditor->InvalidateValues();
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blockSignals(false);
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}
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emit onValueChanged(m_value);
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}
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void CollisionLayersWidget::SealUndoStack()
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{
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}
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void CollisionLayersWidget::SetWidgetParameters()
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{
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const AzToolsFramework::ReflectedPropertyEditor::WidgetList& widgets = m_propertyEditor->GetWidgets();
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for (auto& widgetIter : widgets)
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{
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AzToolsFramework::PropertyRowWidget* rowWidget = widgetIter.second;
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QWidget* widget = rowWidget->GetChildWidget();
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if (widget == nullptr)
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{
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continue;
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}
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AzToolsFramework::PropertyStringLineEditCtrl* lineEditCtrl =
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static_cast<AzToolsFramework::PropertyStringLineEditCtrl*>(widget); // qobject_cast does not work here
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if (lineEditCtrl == nullptr)
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{
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continue;
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}
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lineEditCtrl->setMaxLen(s_maxCollisionLayerNameLength);
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if (lineEditCtrl->value() == s_defaultCollisionLayerName)
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{
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lineEditCtrl->setEnabled(false);
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}
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#ifdef TOUCHBENDING_LAYER_BIT
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else if (lineEditCtrl->value() == s_touchBendCollisionLayerName)
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{
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lineEditCtrl->setEnabled(false);
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}
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#endif
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}
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}
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bool CollisionLayersWidget::ForceUniqueLayerName(AZ::u32 layerIndex
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, const AZStd::array<AZStd::string, AzPhysics::CollisionLayers::MaxCollisionLayers>& layerNames
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, AZStd::string& uniqueLayerNameOut)
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{
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if (layerIndex >= layerNames.size())
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{
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AZ_Warning("PhysX Collision Layers", false, "Trying to validate layer name of layer with invalid index: %d", layerIndex);
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return false;
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}
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if (IsLayerNameUnique(layerIndex, layerNames))
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{
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return false;
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}
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AZStd::unordered_set<AZStd::string> nameSet(layerNames.begin(), layerNames.end());
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nameSet.erase(AZStd::string("")); // Empty layer names are layers that are not used but remain in the array.
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uniqueLayerNameOut = layerNames[layerIndex];
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Physics::Utils::MakeUniqueString(nameSet
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, uniqueLayerNameOut
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, s_maxCollisionLayerNameLength);
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return true;
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}
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bool CollisionLayersWidget::IsLayerNameUnique(AZ::u32 layerIndex,
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const AZStd::array<AZStd::string, AzPhysics::CollisionLayers::MaxCollisionLayers>& layerNames)
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{
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for (size_t i = 0; i < layerNames.size(); ++i)
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{
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if (i == layerIndex)
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{
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continue;
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}
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const AZStd::string& layerName = layerNames[i];
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if (layerName.length() > 0 && layerName == layerNames[layerIndex])
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{
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return false;
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}
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}
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return true;
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}
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} // namespace Editor
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} // namespace PhysX
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#include <Editor/moc_CollisionLayersWidget.cpp>
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