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o3de/Gems/Atom/Asset/Shader/Code/Source/Editor
Esteban Papp 036114a5a7 Merge branch 'development' into cmake/SPEC-2513_w4244
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.cpp
4 years ago
..
CommonFiles Merge branch 'development' into cmake/SPEC-2513_w4244 4 years ago
AtomShaderCapabilitiesConfigFile.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AtomShaderCapabilitiesConfigFile.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AtomShaderConfig.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AtomShaderConfig.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AzslCompiler.cpp fixing Atom 4 years ago
AzslCompiler.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AzslData.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AzslShaderBuilderModule.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AzslShaderBuilderSystemComponent.cpp [ATOM-15058] Remove Automatic Entry Point Detection (#3150) 4 years ago
AzslShaderBuilderSystemComponent.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrecompiledShaderBuilder.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrecompiledShaderBuilder.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ShaderAssetBuilder.cpp [ATOM-15058] Remove Automatic Entry Point Detection (#3150) 4 years ago
ShaderAssetBuilder.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ShaderBuilderUtility.cpp [ATOM-15058] Remove Automatic Entry Point Detection (#3150) 4 years ago
ShaderBuilderUtility.h [ATOM-15058] Remove Automatic Entry Point Detection (#3150) 4 years ago
ShaderPlatformInterfaceRequest.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ShaderVariantAssetBuilder.cpp [ATOM-15058] Remove Automatic Entry Point Detection (#3150) 4 years ago
ShaderVariantAssetBuilder.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SrgLayoutUtility.cpp Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
SrgLayoutUtility.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago