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30 lines
740 B
C++
30 lines
740 B
C++
#pragma once
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <SceneAPI/SceneData/SceneDataConfiguration.h>
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#include <SceneAPI/SceneData/GraphData/MeshData.h>
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namespace AZ
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{
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namespace SceneData
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{
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namespace GraphData
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{
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class SkinMeshData
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: public MeshData
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{
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public:
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AZ_RTTI(SkinMeshData, "{F765B68B-101E-4CED-879A-663AEDE6AE89}", MeshData);
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virtual ~SkinMeshData() override = default;
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};
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} // GraphData
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} // SceneData
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} // AZ
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