Files
o3de/Code/Sandbox/Plugins/EditorAssetImporter/AssetBrowserContextProvider.h
T
2021-06-23 10:55:22 -07:00

42 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzToolsFramework/AssetBrowser/AssetBrowserBus.h>
class QMimeData;
namespace AzToolsFramework
{
namespace AssetBrowser
{
class SourceAssetBrowserEntry;
class AssetBrowserEntry;
}
}
namespace AZ
{
class AssetBrowserContextProvider
: public AzToolsFramework::AssetBrowser::AssetBrowserInteractionNotificationBus::Handler
{
public:
AssetBrowserContextProvider();
~AssetBrowserContextProvider() override;
/////////////////////////////////////////////////////////////////////////////////////////////////////
// AzToolsFramework::AssetBrowser::AssetBrowserInteractionNotificationBus::Handler
void AddSourceFileOpeners(const char* fullSourceFileName, const AZ::Uuid& sourceUUID, AzToolsFramework::AssetBrowser::SourceFileOpenerList& openers) override;
AzToolsFramework::AssetBrowser::SourceFileDetails GetSourceFileDetails(const char* fullSourceFileName) override;
/////////////////////////////////////////////////////////////////////////////////////////////////////
protected:
bool HandlesSource(const AzToolsFramework::AssetBrowser::SourceAssetBrowserEntry* entry) const; // return true if we care about this kind of source file.
};
}