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o3de/Code/CryEngine/CryCommon/LyShine/Bus/UiInteractionMaskBus.h
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2021-06-23 10:55:22 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/ComponentBus.h>
#include <AzCore/Math/Vector2.h>
////////////////////////////////////////////////////////////////////////////////////////////////////
class UiInteractionMaskInterface
: public AZ::ComponentBus
{
public: // member functions
virtual ~UiInteractionMaskInterface() {}
//! Check whether this element is masking the given point
virtual bool IsPointMasked(AZ::Vector2 point) = 0;
public: // static member functions
static const char* GetUniqueName() { return "UIInteractionMaskInterface"; }
public: // static member data
//! Only one component on a entity can implement the events
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
};
typedef AZ::EBus<UiInteractionMaskInterface> UiInteractionMaskBus;