104 lines
3.8 KiB
C++
104 lines
3.8 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/Component/ComponentBus.h>
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#include <AzCore/Math/Vector2.h>
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#include <LyShine/UiBase.h>
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class UiDraggableInterface
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: public AZ::ComponentBus
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{
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public: // types
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//! States that the component can be in during a drag. Lua scripts can switch the state to alert the user
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enum class DragState
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{
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Normal,
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Valid,
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Invalid
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};
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public: // member functions
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virtual ~UiDraggableInterface() {}
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//! Get the state of the drag
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virtual DragState GetDragState() = 0;
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//! Set the state of the drag. This is only relevant during a drag.
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//! The state affects the visual state of the draggable and can be used to indicate when it is
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//! over a valid drop target.
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virtual void SetDragState(DragState dragState) = 0;
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//! Redo the drag, this is not usually needed but if a UiDraggableNotificationBus handler causes
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//! drop targets to move, and keyboard or console navigation is being used, it can be needed.
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//! In that case the handler should call this method after moving drop targets.
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virtual void RedoDrag(AZ::Vector2 point) = 0;
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//! Set this draggable element to be a proxy for another draggable element and start a drag on
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//! this draggable element at the specified point
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virtual void SetAsProxy(AZ::EntityId originalDraggableId, AZ::Vector2 point) = 0;
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//! Conclude the drag of a proxy. This should be called from the OnDragEnd callback of the proxy and
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//! will result in calling OnDragEnd on the draggable element that this is a proxy for
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virtual void ProxyDragEnd(AZ::Vector2 point) = 0;
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//! Check if this draggable element is a proxy
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virtual bool IsProxy() = 0;
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//! Get the original draggable element that this element is a proxy for
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//! Returns an invalid entity id if this is not a proxy
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virtual AZ::EntityId GetOriginalFromProxy() = 0;
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//! Get the flag that indicates if this draggable can be dropped on any canvas
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virtual bool GetCanDropOnAnyCanvas() = 0;
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//! Set the flag that indicates if this draggable can be dropped on any canvas
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virtual void SetCanDropOnAnyCanvas(bool anyCanvas) = 0;
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public: // static member data
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//! Only one component on a entity can implement the events
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
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};
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typedef AZ::EBus<UiDraggableInterface> UiDraggableBus;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class UiDraggableNotifications
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: public AZ::ComponentBus
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{
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public:
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//////////////////////////////////////////////////////////////////////////
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// EBusTraits overrides
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static const bool EnableEventQueue = true;
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//////////////////////////////////////////////////////////////////////////
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public: // member functions
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virtual ~UiDraggableNotifications() {}
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//! Called on drag start
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virtual void OnDragStart(AZ::Vector2 position) = 0;
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//! Called on position change during drag
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virtual void OnDrag(AZ::Vector2 position) = 0;
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//! Called on drag end
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virtual void OnDragEnd(AZ::Vector2 position) = 0;
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};
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typedef AZ::EBus<UiDraggableNotifications> UiDraggableNotificationBus;
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