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o3de/Gems/SceneProcessing/Code/Source/SceneProcessingModule.h

18 lines
592 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/std/smart_ptr/unique_ptr.h>
#include <AzCore/Module/DynamicModuleHandle.h>
namespace AZ::SceneProcessing
{
inline AZStd::unique_ptr<DynamicModuleHandle> s_sceneCoreModule;
inline AZStd::unique_ptr<DynamicModuleHandle> s_sceneDataModule;
inline AZStd::unique_ptr<DynamicModuleHandle> s_sceneBuilderModule;
} // namespace AZ::SceneProcessing