You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
144 lines
5.8 KiB
C++
144 lines
5.8 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#include "CameraEditorSystemComponent.h"
|
|
#include "EditorCameraComponent.h"
|
|
|
|
#include <AzCore/Component/ComponentApplicationBus.h>
|
|
#include <AzCore/Debug/Trace.h>
|
|
#include <AzCore/std/functional.h>
|
|
#include <AzCore/Math/Vector2.h>
|
|
#include <AzCore/Serialization/SerializeContext.h>
|
|
|
|
#include <AzFramework/Viewport/CameraState.h>
|
|
#include <AzFramework/Viewport/ViewportScreen.h>
|
|
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
|
|
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
|
#include <AzToolsFramework/API/EntityCompositionRequestBus.h>
|
|
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
|
|
|
|
#include <IEditor.h>
|
|
#include <ViewManager.h>
|
|
#include <GameEngine.h>
|
|
#include <Objects/BaseObject.h>
|
|
#include <Include/IObjectManager.h>
|
|
|
|
#include <Cry_Geo.h>
|
|
#include <MathConversion.h>
|
|
#include <AzToolsFramework/API/EditorCameraBus.h>
|
|
#include "ViewportCameraSelectorWindow.h"
|
|
|
|
namespace Camera
|
|
{
|
|
void CameraEditorSystemComponent::Reflect(AZ::ReflectContext* context)
|
|
{
|
|
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
|
|
{
|
|
serializeContext->Class<CameraEditorSystemComponent, AZ::Component>()
|
|
->Version(1)
|
|
;
|
|
|
|
if (AZ::EditContext* editContext = serializeContext->GetEditContext())
|
|
{
|
|
editContext->Class<CameraEditorSystemComponent>(
|
|
"Camera Editor Commands", "Performs global camera requests")
|
|
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
|
->Attribute(AZ::Edit::Attributes::Category, "Game")
|
|
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System", 0xc94d118b))
|
|
;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CameraEditorSystemComponent::Activate()
|
|
{
|
|
AzToolsFramework::EditorContextMenuBus::Handler::BusConnect();
|
|
AzToolsFramework::EditorEvents::Bus::Handler::BusConnect();
|
|
Camera::EditorCameraSystemRequestBus::Handler::BusConnect();
|
|
Camera::CameraViewRegistrationRequestsBus::Handler::BusConnect();
|
|
}
|
|
|
|
void CameraEditorSystemComponent::Deactivate()
|
|
{
|
|
Camera::CameraViewRegistrationRequestsBus::Handler::BusDisconnect();
|
|
Camera::EditorCameraSystemRequestBus::Handler::BusDisconnect();
|
|
AzToolsFramework::EditorEvents::Bus::Handler::BusDisconnect();
|
|
AzToolsFramework::EditorContextMenuBus::Handler::BusDisconnect();
|
|
}
|
|
|
|
void CameraEditorSystemComponent::PopulateEditorGlobalContextMenu(QMenu* menu, const AZ::Vector2&, int flags)
|
|
{
|
|
IEditor* editor;
|
|
AzToolsFramework::EditorRequests::Bus::BroadcastResult(editor, &AzToolsFramework::EditorRequests::GetEditor);
|
|
|
|
CGameEngine* gameEngine = editor->GetGameEngine();
|
|
if (!gameEngine || !gameEngine->IsLevelLoaded())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!(flags & AzToolsFramework::EditorEvents::eECMF_HIDE_ENTITY_CREATION))
|
|
{
|
|
QAction* action = menu->addAction(QObject::tr("Create camera entity from view"));
|
|
QObject::connect(action, &QAction::triggered, [this]() { CreateCameraEntityFromViewport(); });
|
|
}
|
|
}
|
|
|
|
void CameraEditorSystemComponent::CreateCameraEntityFromViewport()
|
|
{
|
|
IEditor* editor = nullptr;
|
|
AzToolsFramework::EditorRequests::Bus::BroadcastResult(editor, &AzToolsFramework::EditorRequests::GetEditor);
|
|
|
|
AzFramework::CameraState cameraState{};
|
|
AZ::EBusReduceResult<bool, AZStd::logical_or<bool>> aggregator;
|
|
Camera::EditorCameraRequestBus::BroadcastResult(
|
|
aggregator, &Camera::EditorCameraRequestBus::Events::GetActiveCameraState, cameraState);
|
|
|
|
AZ_Assert(aggregator.value, "Did not find active camera state");
|
|
|
|
AzToolsFramework::ScopedUndoBatch undoBatch("Create Camera Entity");
|
|
|
|
// Create new entity
|
|
AZ::EntityId newEntityId;
|
|
AZ::EBusAggregateResults<AZ::EntityId> cameras;
|
|
Camera::CameraBus::BroadcastResult(cameras, &CameraBus::Events::GetCameras);
|
|
AZStd::string newCameraName = AZStd::string::format("Camera%zu", cameras.values.size() + 1);
|
|
AzToolsFramework::EditorEntityContextRequestBus::BroadcastResult(
|
|
newEntityId, &AzToolsFramework::EditorEntityContextRequests::CreateNewEditorEntity, newCameraName.c_str());
|
|
|
|
// Add CameraComponent
|
|
AzToolsFramework::AddComponents<EditorCameraComponent>::ToEntities(newEntityId);
|
|
|
|
// Set transform to that of the viewport, otherwise default to Identity matrix and 60 degree FOV
|
|
const auto worldFromView = AzFramework::CameraTransform(cameraState);
|
|
const auto cameraTransform = AZ::Transform::CreateFromMatrix3x3AndTranslation(
|
|
AZ::Matrix3x3::CreateFromMatrix4x4(worldFromView), worldFromView.GetTranslation());
|
|
AZ::TransformBus::Event(newEntityId, &AZ::TransformInterface::SetWorldTM, cameraTransform);
|
|
CameraRequestBus::Event(newEntityId, &CameraComponentRequests::SetFov, AZ::RadToDeg(cameraState.m_fovOrZoom));
|
|
undoBatch.MarkEntityDirty(newEntityId);
|
|
}
|
|
|
|
void CameraEditorSystemComponent::SetViewForEntity(const AZ::EntityId& id, AZ::RPI::ViewPtr view)
|
|
{
|
|
m_entityViewMap[id] = view;
|
|
}
|
|
|
|
AZ::RPI::ViewPtr CameraEditorSystemComponent::GetViewForEntity(const AZ::EntityId& id)
|
|
{
|
|
if (auto viewIndex = m_entityViewMap.find(id); viewIndex != m_entityViewMap.end())
|
|
{
|
|
return viewIndex->second.lock();
|
|
}
|
|
return {};
|
|
}
|
|
|
|
void CameraEditorSystemComponent::NotifyRegisterViews()
|
|
{
|
|
RegisterViewportCameraSelectorWindow();
|
|
}
|
|
}
|