You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#pragma once
|
|
#include <AzCore/Component/Component.h>
|
|
#include <AzCore/Component/TransformBus.h>
|
|
#include <AzFramework/Components/ComponentAdapter.h>
|
|
|
|
#include <AzFramework/Components/CameraBus.h>
|
|
#include <IViewSystem.h>
|
|
#include <ISystem.h>
|
|
#include <Cry_Camera.h>
|
|
#include <CameraComponentController.h>
|
|
|
|
#include <Atom/RPI.Public/Base.h>
|
|
#include <Atom/RPI.Public/ViewportContextBus.h>
|
|
#include <Atom/RPI.Public/ViewProviderBus.h>
|
|
#include <Atom/RPI.Public/AuxGeom/AuxGeomFeatureProcessorInterface.h>
|
|
|
|
namespace Camera
|
|
{
|
|
//////////////////////////////////////////////////////////////////////////
|
|
/// The CameraComponent holds all of the data necessary for a camera.
|
|
/// Get and set data through the CameraRequestBus or TransformBus
|
|
//////////////////////////////////////////////////////////////////////////
|
|
using CameraComponentBase = AzFramework::Components::ComponentAdapter<CameraComponentController, CameraComponentConfig>;
|
|
class CameraComponent
|
|
: public CameraComponentBase
|
|
{
|
|
public:
|
|
AZ_COMPONENT(CameraComponent, CameraComponentTypeId, AZ::Component);
|
|
CameraComponent() = default;
|
|
CameraComponent(const CameraComponentConfig& properties);
|
|
virtual ~CameraComponent() = default;
|
|
|
|
// AZ::Component interface
|
|
void Activate() override;
|
|
void Deactivate() override;
|
|
|
|
static void Reflect(AZ::ReflectContext* reflection);
|
|
};
|
|
} // Camera
|