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58 lines
1.8 KiB
C++
58 lines
1.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <SceneAPI/SceneUI/CommonWidgets/ExpandCollapseToggler.h>
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#include <QPainter>
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace SceneUI
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{
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ExpandCollapseToggler::ExpandCollapseToggler(QWidget* parent)
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: QAbstractButton(parent)
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, m_expandActionImage(":/SceneUI/Common/ExpandIcon.png")
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, m_collapseActionImage(":/SceneUI/Common/CollapseIcon.png")
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{
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setCheckable(true);
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connect(this, &ExpandCollapseToggler::toggled, this, &ExpandCollapseToggler::ExpandedChanged);
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}
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void ExpandCollapseToggler::SetExpanded(bool isExpanded)
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{
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setChecked(isExpanded);
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}
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bool ExpandCollapseToggler::IsExpanded() const
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{
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return isChecked();
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}
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const QImage* ExpandCollapseToggler::CurrentTargetImage() const
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{
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return IsExpanded() ? &m_collapseActionImage : &m_expandActionImage;
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}
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QSize ExpandCollapseToggler::sizeHint() const
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{
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return CurrentTargetImage()->size();
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}
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void ExpandCollapseToggler::paintEvent([[maybe_unused]] QPaintEvent* evt)
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{
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QPainter painter(this);
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const QImage* target = CurrentTargetImage();
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painter.drawImage(QPoint(0,0), *target);
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}
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} // SceneUI
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} // SceneAPI
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} // AZ
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#include <CommonWidgets/moc_ExpandCollapseToggler.cpp>
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