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This fixes a bug where a Python script file would be run on a scene file that didn't have a script file set. Added a general case version to SceneBuilderWorker.cpp, to make it easy to mark all scene files as dirty. Automated tests for this will come in a separate pull request. Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com> |
4 years ago | |
|---|---|---|
| .. | ||
| AnimationGroup.h | 4 years ago | |
| BehaviorsAnimationGroup.cpp | 4 years ago | |
| BehaviorsMeshGroup.cpp | 4 years ago | |
| BehaviorsSkeletonGroup.cpp | 4 years ago | |
| BehaviorsSkinGroup.cpp | 4 years ago | |
| BlendShapeRuleBehavior.cpp | 4 years ago | |
| BlendShapeRuleBehavior.h | 4 years ago | |
| LodRuleBehavior.cpp | 4 years ago | |
| LodRuleBehavior.h | 4 years ago | |
| MaterialRuleBehavior.cpp | 4 years ago | |
| MaterialRuleBehavior.h | 4 years ago | |
| MeshAdvancedRule.cpp | 4 years ago | |
| MeshAdvancedRule.h | 4 years ago | |
| MeshGroup.h | 4 years ago | |
| Registry.cpp | 4 years ago | |
| Registry.h | 4 years ago | |
| ScriptProcessorRuleBehavior.cpp | 4 years ago | |
| ScriptProcessorRuleBehavior.h | 4 years ago | |
| SkeletonGroup.h | 4 years ago | |
| SkinGroup.h | 4 years ago | |
| SkinRuleBehavior.cpp | 4 years ago | |
| SkinRuleBehavior.h | 4 years ago | |