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o3de/Code/Editor/Util/FileUtil_impl.h

135 lines
6.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "Include/IFileUtil.h"
#ifdef DeleteFile
#undef DeleteFile
#endif
#ifdef CreateDirectory
#undef CreateDirectory
#endif
#ifdef RemoveDirectory
#undef RemoveDirectory
#endif
#ifdef CopyFile
#undef CopyFile
#endif
AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING
class SANDBOX_API CFileUtil_impl
: public IFileUtil
{
AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING
public:
bool ScanDirectory(const QString& path, const QString& fileSpec, FileArray& files, bool recursive = true, bool addDirAlso = false, ScanDirectoryUpdateCallBack updateCB = nullptr, bool bSkipPaks = false) override;
void ShowInExplorer(const QString& path) override;
bool CompileLuaFile(const char* luaFilename) override;
bool ExtractFile(QString& file, bool bMsgBoxAskForExtraction = true, const char* pDestinationFilename = nullptr) override;
void EditTextFile(const char* txtFile, int line = 0, ETextFileType fileType = FILE_TYPE_SCRIPT) override;
void EditTextureFile(const char* txtureFile, bool bUseGameFolder) override;
//! dcc filename calculation and extraction sub-routines
bool CalculateDccFilename(const QString& assetFilename, QString& dccFilename) override;
//! Reformat filter string for (MFC) CFileDialog style file filtering
void FormatFilterString(QString& filter) override;
bool SelectSaveFile(const QString& fileFilter, const QString& defaulExtension, const QString& startFolder, QString& fileName) override;
//! Attempt to make a file writable
bool OverwriteFile(const QString& filename) override;
//! Checks out the file from source control API. Blocks until completed
bool CheckoutFile(const char* filename, QWidget* parentWindow = nullptr) override;
//! Discard changes to a file from source control API. Blocks until completed
bool RevertFile(const char* filename, QWidget* parentWindow = nullptr) override;
//! Renames (moves) a file through the source control API. Blocks until completed
bool RenameFile(const char* sourceFile, const char* targetFile, QWidget* parentWindow = nullptr) override;
//! Deletes a file using source control API. Blocks until completed.
bool DeleteFromSourceControl(const char* filename, QWidget* parentWindow = nullptr) override;
//! Attempts to get the latest version of a file from source control. Blocks until completed
bool GetLatestFromSourceControl(const char* filename, QWidget* parentWindow = nullptr) override;
//! Gather information about a file using the source control API. Blocks until completed
bool GetFileInfoFromSourceControl(const char* filename, AzToolsFramework::SourceControlFileInfo& fileInfo, QWidget* parentWindow = nullptr) override;
//! Creates this directory.
void CreateDirectory(const char* dir) override;
//! Makes a backup file.
void BackupFile(const char* filename) override;
//! Makes a backup file, marked with a datestamp, e.g. myfile.20071014.093320.xml
//! If bUseBackupSubDirectory is true, moves backup file into a relative subdirectory "backups"
void BackupFileDated(const char* filename, bool bUseBackupSubDirectory = false) override;
// ! Added deltree as a copy from the function found in Crypak.
bool Deltree(const char* szFolder, bool bRecurse) override;
// Checks if a file or directory exist.
// We are using 3 functions here in order to make the names more instructive for the programmers.
// Those functions only work for OS files and directories.
bool Exists(const QString& strPath, bool boDirectory, FileDesc* pDesc = nullptr) override;
bool FileExists(const QString& strFilePath, FileDesc* pDesc = nullptr) override;
bool PathExists(const QString& strPath) override;
bool GetDiskFileSize(const char* pFilePath, uint64& rOutSize) override;
// This function should be used only with physical files.
bool IsFileExclusivelyAccessable(const QString& strFilePath) override;
// Creates the entire path, if needed.
bool CreatePath(const QString& strPath) override;
// Attempts to delete a file (if read only it will set its attributes to normal first).
bool DeleteFile(const QString& strPath) override;
// Attempts to remove a directory (if read only it will set its attributes to normal first).
bool RemoveDirectory(const QString& strPath) override;
// Copies all the elements from the source directory to the target directory.
// It doesn't copy the source folder to the target folder, only it's contents.
// THIS FUNCTION IS NOT DESIGNED FOR MULTI-THREADED USAGE
ECopyTreeResult CopyTree(const QString& strSourceDirectory, const QString& strTargetDirectory, bool boRecurse = true, bool boConfirmOverwrite = false) override;
//////////////////////////////////////////////////////////////////////////
// @param LPPROGRESS_ROUTINE pfnProgress - called by the system to notify of file copy progress
// @param LPBOOL pbCancel - when the contents of this BOOL are set to true, the system cancels the copy operation
ECopyTreeResult CopyFile(const QString& strSourceFile, const QString& strTargetFile, bool boConfirmOverwrite = false, ProgressRoutine pfnProgress = nullptr, bool* pbCancel = nullptr) override;
// As we don't have a FileUtil interface here, we have to duplicate some code :-( in order to keep
// function calls clean.
// Moves all the elements from the source directory to the target directory.
// It doesn't move the source folder to the target folder, only it's contents.
// THIS FUNCTION IS NOT DESIGNED FOR MULTI-THREADED USAGE
ECopyTreeResult MoveTree(const QString& strSourceDirectory, const QString& strTargetDirectory, bool boRecurse = true, bool boConfirmOverwrite = false) override;
void GatherAssetFilenamesFromLevel(std::set<QString>& rOutFilenames, bool bMakeLowerCase = false, bool bMakeUnixPath = false) override;
// Get file attributes include source control attributes if available
uint32 GetAttributes(const char* filename, bool bUseSourceControl = true) override;
// Returns true if the files have the same content, false otherwise
bool CompareFiles(const QString& strFilePath1, const QString& strFilePath2) override;
// Extract path from full specified file path.
QString GetPath(const QString& path) override;
};