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The System Component now implements a constructor/destructor which is used to initialize/de-initialize the `${SanitizedCppName}Interface` instance
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5 years ago | |
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| .. | ||
| Code | 5 years ago | |
| Config | 5 years ago | |
| Platform | 5 years ago | |
| Registry | 5 years ago | |
| Resources | 5 years ago | |
| ShaderLib | 5 years ago | |
| Shaders | 5 years ago | |
| .gitignore | 5 years ago | |
| CMakeLists.txt | 5 years ago | |
| EngineFinder.cmake | 5 years ago | |
| autoexec.cfg | 5 years ago | |
| game.cfg | 5 years ago | |
| preview.png | 5 years ago | |
| project.json | 5 years ago | |