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o3de/Code/Sandbox/Editor/WipFeaturesDlg.h

63 lines
1.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#pragma once
#ifndef CRYINCLUDE_EDITOR_WIPFEATURESDLG_H
#define CRYINCLUDE_EDITOR_WIPFEATURESDLG_H
#if !defined(Q_MOC_RUN)
#include <QDialog>
#endif
#ifdef USE_WIP_FEATURES_MANAGER
// CWipFeaturesDlg dialog
namespace Ui
{
class WipFeaturesDlg;
}
class CWipFeaturesDlg
: public QDialog
{
Q_OBJECT
public:
CWipFeaturesDlg(QWidget* pParent = NULL); // standard constructor
virtual ~CWipFeaturesDlg();
private:
void OnInitDialog();
void OnBnClickedButtonShow();
void OnBnClickedButtonHide();
void OnBnClickedButtonEnable();
void OnBnClickedButtonDisable();
void OnBnClickedButtonSafemode();
void OnBnClickedButtonNormalmode();
private:
QScopedPointer<Ui::WipFeaturesDlg> m_ui;
};
#else
class CWipFeaturesDlg
: public QDialog
{
Q_OBJECT
};
#endif // USE_WIP_FEATURES_MANAGER
#endif // CRYINCLUDE_EDITOR_WIPFEATURESDLG_H