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44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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// Description : Interface of the class CDynamicArray.
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#ifndef CRYINCLUDE_EDITOR_UTIL_DYNAMICARRAY2D_H
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#define CRYINCLUDE_EDITOR_UTIL_DYNAMICARRAY2D_H
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#pragma once
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class CDynamicArray2D
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{
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public:
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// constructor
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CDynamicArray2D(unsigned int iDimension1, unsigned int iDimension2);
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// destructor
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virtual ~CDynamicArray2D();
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//
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void ScaleImage(CDynamicArray2D* pDestination);
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//
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void GetMemoryUsage(ICrySizer* pSizer);
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float** m_Array; //
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private:
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unsigned int m_Dimension1; //
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unsigned int m_Dimension2; //
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};
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#endif // CRYINCLUDE_EDITOR_UTIL_DYNAMICARRAY2D_H
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