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o3de/Code/Sandbox/Editor/Util/CryMemFile.h

79 lines
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C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITOR_UTIL_CRYMEMFILE_H
#define CRYINCLUDE_EDITOR_UTIL_CRYMEMFILE_H
#pragma once
#include <QBuffer>
// derived class to get correct memory allocation/deallocation with custom memory manager - and to avoid memory leaks from calling Detach()
class CCryMemFile
: public QBuffer
{
public: // ---------------------------------------------------------------
CCryMemFile()
: QBuffer(&m_lpBuffer)
{
open(QIODevice::WriteOnly);
}
CCryMemFile(char* lpBuffer, int nBufferSize)
: QBuffer(&m_lpBuffer), m_lpBuffer(lpBuffer, nBufferSize)
{
open(QIODevice::WriteOnly);
}
virtual ~CCryMemFile()
{
close(); // call Close() to make sure the Free() is using my v-table
}
qulonglong GetPosition() const
{
return QBuffer::pos();
}
qulonglong GetLength() const
{
return QBuffer::size();
}
void Write(const void* lpBuf, unsigned int nCount)
{
QBuffer::write(reinterpret_cast<const char*>(lpBuf), nCount);
}
// only for temporary use
void* GetMemPtr() const
{
return const_cast<char*>(m_lpBuffer.data());
}
void Close()
{
QBuffer::close();
}
char* Detach()
{
assert(0); // dangerous - most likely we cause memory leak - better use GetMemPtr
return 0;
}
private:
QByteArray m_lpBuffer;
};
#endif // CRYINCLUDE_EDITOR_UTIL_CRYMEMFILE_H