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46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#include "EditorDefs.h"
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#include "Gizmo.h"
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//////////////////////////////////////////////////////////////////////////
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// CGizmo implementation.
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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CGizmo::CGizmo()
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{
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m_bDelete = false;
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m_matrix.SetIdentity();
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m_flags = 0;
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}
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//////////////////////////////////////////////////////////////////////////
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CGizmo::~CGizmo()
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{
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}
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//////////////////////////////////////////////////////////////////////////
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void CGizmo::SetMatrix(const Matrix34& tm)
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{
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m_matrix = tm;
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}
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//////////////////////////////////////////////////////////////////////////
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void CGizmo::DeleteThis()
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{
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m_bDelete = true;
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};
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