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o3de/Code/Sandbox/Editor/NewLevelDialog.h

84 lines
2.2 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#pragma once
////////////////////////////////////////////////////////////////////////////
//
// Crytek Engine Source File.
// Copyright (C), Crytek Studios, 2002.
// -------------------------------------------------------------------------
// File name: newleveldialog.h
// Version: v1.00
// Created: 24/7/2002 by Timur.
// Compilers: Visual Studio.NET
// Description:
// -------------------------------------------------------------------------
// History:
//
////////////////////////////////////////////////////////////////////////////
#ifndef CRYINCLUDE_EDITOR_NEWLEVELDIALOG_H
#define CRYINCLUDE_EDITOR_NEWLEVELDIALOG_H
#if !defined(Q_MOC_RUN)
#include <QScopedPointer>
#include <vector>
#include <QDialog>
#endif
namespace Ui {
class CNewLevelDialog;
}
class CNewLevelDialog
: public QDialog
{
Q_OBJECT
public:
CNewLevelDialog(QWidget* pParent = nullptr); // standard constructor
~CNewLevelDialog();
QString GetLevel() const;
void IsResize(bool bIsResize);
protected:
void UpdateData(bool fromUi = true);
void OnInitDialog();
void ReloadLevelFolders();
void ReloadLevelFoldersRec(const QString& currentFolder);
void showEvent(QShowEvent* event);
protected slots:
void OnCbnSelendokLevelFolders();
void OnLevelNameChange();
public:
QString m_level;
QString m_levelFolders;
int m_ilevelFolders;
bool m_bIsResize;
bool m_bUpdate;
std::vector<QString> m_itemFolders;
QScopedPointer<Ui::CNewLevelDialog> ui;
bool m_initialized;
};
#endif // CRYINCLUDE_EDITOR_NEWLEVELDIALOG_H