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o3de/Code/Sandbox/Editor/Dialogs/PythonScriptsDialog.h

60 lines
1.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITOR_DIALOGS_PYTHONSCRIPTSDIALOG_H
#define CRYINCLUDE_EDITOR_DIALOGS_PYTHONSCRIPTSDIALOG_H
#pragma once
#if !defined(Q_MOC_RUN)
#include <QWidget>
#include <QScopedPointer>
#endif
namespace Ui {
class CPythonScriptsDialog;
}
class CPythonScriptsDialog
: public QWidget
{
Q_OBJECT
public:
explicit CPythonScriptsDialog(QWidget* parent = nullptr);
~CPythonScriptsDialog();
static const GUID& GetClassID()
{
// {C61C9C4C-CFED-47C4-8FE1-79069D0284E1}
static const GUID guid = {
0xc61c9c4c, 0xcfed, 0x47c4, { 0x8f, 0xe1, 0x79, 0x6, 0x9d, 0x2, 0x84, 0xe1 }
};
return guid;
}
static void RegisterViewClass();
private slots:
void OnExecute();
protected:
void ScanFolderForScripts(QString path, QStringList& scriptFolders) const;
private:
QScopedPointer<Ui::CPythonScriptsDialog> ui;
};
#endif // CRYINCLUDE_EDITOR_DIALOGS_PYTHONSCRIPTSDIALOG_H