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o3de/Code/Sandbox/Editor/CustomResolutionDlg.h

51 lines
1.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// Description : A dialog for getting a resolution info from users
// Notice : Refer to ViewportTitleDlg.cpp for a use case.
#ifndef CRYINCLUDE_EDITOR_CUSTOMRESOLUTIONDLG_H
#define CRYINCLUDE_EDITOR_CUSTOMRESOLUTIONDLG_H
#pragma once
#if !defined(Q_MOC_RUN)
#include <QDialog>
#endif
namespace Ui
{
class CustomResolutionDlg;
}
class CCustomResolutionDlg
: public QDialog
{
public:
CCustomResolutionDlg(int w, int h, QWidget* pParent = nullptr);
~CCustomResolutionDlg();
int GetWidth() const;
int GetHeight() const;
protected:
void OnInitDialog();
int m_wDefault, m_hDefault;
QScopedPointer<Ui::CustomResolutionDlg> m_ui;
};
#endif // CRYINCLUDE_EDITOR_CUSTOMRESOLUTIONDLG_H