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o3de/Code/Sandbox/Editor/Controls/TextEditorCtrl.h

47 lines
1.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H
#define CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H
#pragma once
// CTextEditorCtrl
#if !defined(Q_MOC_RUN)
#include <QTextEdit>
#endif
class CTextEditorCtrl
: public QTextEdit
{
Q_OBJECT
public:
CTextEditorCtrl(QWidget* pParent = nullptr);
virtual ~CTextEditorCtrl();
void LoadFile(const QString& sFileName);
void SaveFile(const QString& sFileName);
QString GetFilename() const { return m_filename; }
bool IsModified() const { return m_bModified; }
//! Must be called after OnChange message.
void OnChange();
protected:
QString m_filename;
bool m_bModified;
};
#endif // CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H