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* [LYN-3717] When pulling in an actor FBX, two entities are spawned & [ATOM-15258] Clicking and Dragging fbx file into viewport produces 2 entities * Added another operation to the CanSpawnEntityForProduct that checks the other products and can veto the creation process. * The model product will not create an entity in case there is already an actor exported, which prevents the issue reported by two different teams/users. |
5 years ago | |
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| .. | ||
| AssetBrowserWindow.cpp | 5 years ago | |
| AssetBrowserWindow.h | 5 years ago | |
| AzAssetBrowserRequestHandler.cpp | 5 years ago | |
| AzAssetBrowserRequestHandler.h | 5 years ago | |
| AzAssetBrowserWindow.cpp | 5 years ago | |
| AzAssetBrowserWindow.h | 5 years ago | |
| AzAssetBrowserWindow.ui | 5 years ago | |