Files
o3de/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzTest/AzTest.h>
#include <AzCore/std/smart_ptr/make_shared.h>
#include <AzCore/Math/MathUtils.h>
#include "Tests/GradientSignalTestMocks.h"
#include <Source/Components/ConstantGradientComponent.h>
#include <Source/Components/GradientSurfaceDataComponent.h>
namespace UnitTest
{
struct GradientSignalSurfaceTestsFixture
: public GradientSignalTest
{
void SetSurfacePoint(SurfaceData::SurfacePoint& point, AZ::EntityId id, AZ::Vector3 position, AZ::Vector3 normal, AZStd::vector<AZStd::pair<AZStd::string, float>> tags)
{
point.m_entityId = id;
point.m_position = position;
point.m_normal = normal;
for (auto& tag : tags)
{
point.m_masks[SurfaceData::SurfaceTag(tag.first)] = tag.second;
}
}
bool SurfacePointsAreEqual(const SurfaceData::SurfacePoint& lhs, const SurfaceData::SurfacePoint& rhs)
{
return (lhs.m_entityId == rhs.m_entityId)
&& (lhs.m_position == rhs.m_position)
&& (lhs.m_normal == rhs.m_normal)
&& (lhs.m_masks == rhs.m_masks);
}
void TestGradientSurfaceDataComponent(float gradientValue, float thresholdMin, float thresholdMax, AZStd::vector<AZStd::string> tags, bool usesShape,
const SurfaceData::SurfacePoint& input, const SurfaceData::SurfacePoint& expectedOutput)
{
// This lets our component register with surfaceData successfully.
MockSurfaceDataSystem mockSurfaceDataSystem;
// Create a mock shape entity in case we want to use it.
// The mock shape is a cube that goes from -0.5 to 0.5 in space.
auto mockShapeEntity = CreateEntity();
CreateComponent<MockShapeComponent>(mockShapeEntity.get());
MockShapeComponentHandler mockShapeHandler(mockShapeEntity->GetId());
ActivateEntity(mockShapeEntity.get());
// For ease of testing, use a constant gradient as our input gradient.
GradientSignal::ConstantGradientConfig constantGradientConfig;
constantGradientConfig.m_value = gradientValue;
// Create the test configuration for the GradientSignalSurfaceData component
GradientSignal::GradientSurfaceDataConfig config;
config.m_thresholdMin = thresholdMin;
config.m_thresholdMax = thresholdMax;
for (auto& tag : tags)
{
config.AddTag(tag);
}
// Either point to our shape entity or set it to an invalid ID if we don't want to use a shape constraint for this test.
if (usesShape)
{
config.m_shapeConstraintEntityId = mockShapeEntity->GetId();
}
else
{
config.m_shapeConstraintEntityId = AZ::EntityId();
}
// Create the test entity with the GradientSurfaceData component and the required gradient dependency
auto entity = CreateEntity();
CreateComponent<GradientSignal::ConstantGradientComponent>(entity.get(), constantGradientConfig);
CreateComponent<GradientSignal::GradientSurfaceDataComponent>(entity.get(), config);
ActivateEntity(entity.get());
// Get our registered modifier handle (and verify that it's valid)
auto modifierHandle = mockSurfaceDataSystem.GetSurfaceModifierHandle(entity->GetId());
EXPECT_TRUE(modifierHandle != SurfaceData::InvalidSurfaceDataRegistryHandle);
// Call ModifySurfacePoints and verify the results
SurfaceData::SurfacePointList pointList;
pointList.emplace_back(input);
SurfaceData::SurfaceDataModifierRequestBus::Event(modifierHandle, &SurfaceData::SurfaceDataModifierRequestBus::Events::ModifySurfacePoints, pointList);
EXPECT_TRUE(SurfacePointsAreEqual(pointList[0],expectedOutput));
}
};
TEST_F(GradientSignalSurfaceTestsFixture, GradientSignalSurfaceComponent_PointInThreshold)
{
// Verify that for a gradient value within the threshold, the output point contains the
// correct tag and gradient value.
SurfaceData::SurfacePoint input;
SurfaceData::SurfacePoint expectedOutput;
const char* tag = "test_mask";
// Select a gradient value within the threshold range below
float gradientValue = 0.5f;
// Set arbitrary input data
SetSurfacePoint(input, AZ::EntityId(0x12345678), AZ::Vector3(1.0f), AZ::Vector3(0.0f), {});
// Output should match the input, but with an added tag / value
SetSurfacePoint(expectedOutput, input.m_entityId, input.m_position, input.m_normal, { AZStd::make_pair<AZStd::string, float>(tag, gradientValue) });
TestGradientSurfaceDataComponent(
gradientValue, // constant gradient value
0.1f, // min threshold
1.0f, // max threshold
{ tag }, // supported tags
false, // uses surface bounds?
input,
expectedOutput);
}
TEST_F(GradientSignalSurfaceTestsFixture, GradientSignalSurfaceComponent_PointOutsideThreshold)
{
// Verify that for a gradient value outside the threshold, the output point contains no tags / values.
SurfaceData::SurfacePoint input;
SurfaceData::SurfacePoint expectedOutput;
const char* tag = "test_mask";
// Choose a value outside the threshold range
float gradientValue = 0.05f;
// Set arbitrary input data
SetSurfacePoint(input, AZ::EntityId(0x12345678), AZ::Vector3(1.0f), AZ::Vector3(0.0f), {});
// Output should match the input - no extra tags / values should be added.
SetSurfacePoint(expectedOutput, input.m_entityId, input.m_position, input.m_normal, {});
TestGradientSurfaceDataComponent(
gradientValue, // constant gradient value
0.1f, // min threshold
1.0f, // max threshold
{ tag }, // supported tags
false, // uses surface bounds?
input,
expectedOutput);
}
TEST_F(GradientSignalSurfaceTestsFixture, GradientSignalSurfaceComponent_PointInThresholdMultipleTags)
{
// Verify that if the component has multiple tags, all of them get put on the output with the same gradient value.
SurfaceData::SurfacePoint input;
SurfaceData::SurfacePoint expectedOutput;
const char* tag1 = "test_mask1";
const char* tag2 = "test_mask2";
// Select a gradient value within the threshold range below
float gradientValue = 0.5f;
// Set arbitrary input data
SetSurfacePoint(input, AZ::EntityId(0x12345678), AZ::Vector3(1.0f), AZ::Vector3(0.0f), {});
// Output should match the input, but with two added tags
SetSurfacePoint(expectedOutput, input.m_entityId, input.m_position, input.m_normal,
{ AZStd::make_pair<AZStd::string, float>(tag1, gradientValue), AZStd::make_pair<AZStd::string, float>(tag2, gradientValue) });
TestGradientSurfaceDataComponent(
gradientValue, // constant gradient value
0.1f, // min threshold
1.0f, // max threshold
{ tag1, tag2 }, // supported tags
false, // uses surface bounds?
input,
expectedOutput);
}
TEST_F(GradientSignalSurfaceTestsFixture, GradientSignalSurfaceComponent_PreservesInputTags)
{
// Verify that the output contains input tags that are NOT on the modification list and adds any
// new tags that weren't in the input
SurfaceData::SurfacePoint input;
SurfaceData::SurfacePoint expectedOutput;
const char* preservedTag = "preserved_tag";
const char* modifierTag = "modifier_tag";
// Select a gradient value within the threshold range below
float gradientValue = 0.5f;
// Set arbitrary input data
SetSurfacePoint(input, AZ::EntityId(0x12345678), AZ::Vector3(1.0f), AZ::Vector3(0.0f), { AZStd::make_pair<AZStd::string, float>(preservedTag, 1.0f) });
// Output should match the input, but with two added tags
SetSurfacePoint(expectedOutput, input.m_entityId, input.m_position, input.m_normal,
{ AZStd::make_pair<AZStd::string, float>(preservedTag, 1.0f), AZStd::make_pair<AZStd::string, float>(modifierTag, gradientValue) });
TestGradientSurfaceDataComponent(
gradientValue, // constant gradient value
0.1f, // min threshold
1.0f, // max threshold
{ modifierTag }, // supported tags
false, // uses surface bounds?
input,
expectedOutput);
}
TEST_F(GradientSignalSurfaceTestsFixture, GradientSignalSurfaceComponent_KeepsHigherValueFromInput)
{
// Verify that if the input has a higher value on the tag than the modifier, it keeps the higher value.
SurfaceData::SurfacePoint input;
SurfaceData::SurfacePoint expectedOutput;
const char* tag = "test_mask";
// Select a gradient value within the threshold range below
float gradientValue = 0.5f;
// Select an input value that's higher than the gradient value
float inputValue = 0.75f;
// Set arbitrary input data
SetSurfacePoint(input, AZ::EntityId(0x12345678), AZ::Vector3(1.0f), AZ::Vector3(0.0f), { AZStd::make_pair<AZStd::string, float>(tag, inputValue) });
// Output should match the input - the higher input value on the tag is preserved
SetSurfacePoint(expectedOutput, input.m_entityId, input.m_position, input.m_normal,
{ AZStd::make_pair<AZStd::string, float>(tag, inputValue) });
TestGradientSurfaceDataComponent(
gradientValue, // constant gradient value
0.1f, // min threshold
1.0f, // max threshold
{ tag }, // supported tags
false, // uses surface bounds?
input,
expectedOutput);
}
TEST_F(GradientSignalSurfaceTestsFixture, GradientSignalSurfaceComponent_KeepsHigherValueFromModifier)
{
// Verify that if the input has a lower value on the tag than the modifier, it keeps the higher value.
SurfaceData::SurfacePoint input;
SurfaceData::SurfacePoint expectedOutput;
const char* tag = "test_mask";
// Select a gradient value within the threshold range below
float gradientValue = 0.5f;
// Select an input value that's lower than the gradient value
float inputValue = 0.25f;
// Set arbitrary input data
SetSurfacePoint(input, AZ::EntityId(0x12345678), AZ::Vector3(1.0f), AZ::Vector3(0.0f), { AZStd::make_pair<AZStd::string, float>(tag, inputValue) });
// Output should match the input, except that the value on the tag gets the higher modifier value
SetSurfacePoint(expectedOutput, input.m_entityId, input.m_position, input.m_normal,
{ AZStd::make_pair<AZStd::string, float>(tag, gradientValue) });
TestGradientSurfaceDataComponent(
gradientValue, // constant gradient value
0.1f, // min threshold
1.0f, // max threshold
{ tag }, // supported tags
false, // uses surface bounds?
input,
expectedOutput);
}
TEST_F(GradientSignalSurfaceTestsFixture, GradientSignalSurfaceComponent_UnboundedRangeWithoutShape)
{
// Verify that if no shape has been added, the component modifies points in unbounded space
SurfaceData::SurfacePoint input;
SurfaceData::SurfacePoint expectedOutput;
const char* tag = "test_mask";
// Select a gradient value within the threshold range below
float gradientValue = 0.5f;
// Set arbitrary input data, but with a point that's extremely far away in space
SetSurfacePoint(input, AZ::EntityId(0x12345678), AZ::Vector3(-100000000.0f), AZ::Vector3(0.0f), {});
// Output should match the input but with the tag added, even though the point was far away.
SetSurfacePoint(expectedOutput, input.m_entityId, input.m_position, input.m_normal,
{ AZStd::make_pair<AZStd::string, float>(tag, gradientValue) });
TestGradientSurfaceDataComponent(
gradientValue, // constant gradient value
0.1f, // min threshold
1.0f, // max threshold
{ tag }, // supported tags
false, // uses surface bounds?
input,
expectedOutput);
}
TEST_F(GradientSignalSurfaceTestsFixture, GradientSignalSurfaceComponent_ModifyPointInShapeConstraint)
{
// Verify that if a shape constraint is added, points within the shape are still modified.
// Our default mock shape is a cube that exists from -0.5 to 0.5 in space.
SurfaceData::SurfacePoint input;
SurfaceData::SurfacePoint expectedOutput;
const char* tag = "test_mask";
// Select a gradient value within the threshold range below
float gradientValue = 0.5f;
// Set arbitrary input data, but with a point that's within the mock shape cube (0.25 vs -0.5 to 0.5)
SetSurfacePoint(input, AZ::EntityId(0x12345678), AZ::Vector3(0.25f), AZ::Vector3(0.0f), {});
// Output should match the input but with the tag added, since the point is within the shape constraint.
SetSurfacePoint(expectedOutput, input.m_entityId, input.m_position, input.m_normal,
{ AZStd::make_pair<AZStd::string, float>(tag, gradientValue) });
TestGradientSurfaceDataComponent(
gradientValue, // constant gradient value
0.1f, // min threshold
1.0f, // max threshold
{ tag }, // supported tags
true, // uses surface bounds?
input,
expectedOutput);
}
TEST_F(GradientSignalSurfaceTestsFixture, GradientSignalSurfaceComponent_DoNotModifyPointOutsideShapeConstraint)
{
// Verify that if a shape constraint is added, points outside the shape are not modified.
// Our default mock shape is a cube that exists from -0.5 to 0.5 in space.
SurfaceData::SurfacePoint input;
SurfaceData::SurfacePoint expectedOutput;
const char* tag = "test_mask";
// Select a gradient value within the threshold range below
float gradientValue = 0.5f;
// Set arbitrary input data, but with a point that's outside the mock shape cube (10.0 vs -0.5 to 0.5)
SetSurfacePoint(input, AZ::EntityId(0x12345678), AZ::Vector3(10.0f), AZ::Vector3(0.0f), {});
// Output should match the input with no tag added, since the point is outside the shape constraint
SetSurfacePoint(expectedOutput, input.m_entityId, input.m_position, input.m_normal, {});
TestGradientSurfaceDataComponent(
gradientValue, // constant gradient value
0.1f, // min threshold
1.0f, // max threshold
{ tag }, // supported tags
true, // uses surface bounds?
input,
expectedOutput);
}
}