1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
113 lines
3.2 KiB
C++
113 lines
3.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <CryCommon/ITimer.h>
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#include <CryCommon/ISerialize.h>
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//! Simple stub timer that exposes a single simple interface for setting the current time.
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class StubTimer
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: public ITimer
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{
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public:
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// Stub methods
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void SetTime(float seconds)
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{
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m_frameStartTime.SetSeconds(seconds);
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}
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//~Stub methods
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StubTimer(float frameTime)
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: m_frameTime(frameTime)
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, m_frameRate(1.0f / frameTime)
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, m_frameStartTime(0.0f)
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{
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}
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virtual ~StubTimer() {};
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// ITimer
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void ResetTimer() override {}
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void UpdateOnFrameStart() override {}
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float GetCurrTime([[maybe_unused]] ETimer which = ETIMER_GAME) const override
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{
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// return the same as the frame start time
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return m_frameStartTime.GetSeconds();
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}
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const CTimeValue& GetFrameStartTime([[maybe_unused]] ETimer which = ETIMER_GAME) const override
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{
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return m_frameStartTime;
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}
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CTimeValue GetAsyncTime() const override
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{
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return m_frameStartTime;
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}
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float GetAsyncCurTime() override
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{
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return m_frameStartTime.GetSeconds();
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}
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float GetFrameTime([[maybe_unused]] ETimer which = ETIMER_GAME) const override
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{
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return m_frameTime;
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}
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float GetRealFrameTime() const override
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{
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return m_frameTime;
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}
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float GetTimeScale() const override
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{
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return 1.0f;
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}
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float GetTimeScale([[maybe_unused]] uint32 channel) const override
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{
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return 1.0f;
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}
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void ClearTimeScales() override {}
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void SetTimeScale([[maybe_unused]] float s, [[maybe_unused]] uint32 channel = 0) override {}
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void EnableTimer([[maybe_unused]] bool bEnable) override {}
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bool IsTimerEnabled() const override
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{
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return true;
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}
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float GetFrameRate() override
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{
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return m_frameRate;
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}
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float GetProfileFrameBlending([[maybe_unused]] float* pfBlendTime = 0, [[maybe_unused]] int* piBlendMode = 0) override
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{
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return 0.0f;
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}
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void Serialize([[maybe_unused]] TSerialize ser) override {}
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bool PauseTimer([[maybe_unused]] ETimer which, [[maybe_unused]] bool bPause) override { return false; }
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bool IsTimerPaused([[maybe_unused]] ETimer which) override { return false; }
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bool SetTimer([[maybe_unused]] ETimer which, [[maybe_unused]] float timeInSeconds) override { return false; }
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void SecondsToDateUTC([[maybe_unused]] time_t time, [[maybe_unused]] struct tm& outDateUTC) override {}
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time_t DateToSecondsUTC([[maybe_unused]] struct tm& timePtr) override
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{
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return 0;
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}
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float TicksToSeconds([[maybe_unused]] int64 ticks) override
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{
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return 0.0f;
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}
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int64 GetTicksPerSecond() override
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{
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return 0;
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}
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ITimer* CreateNewTimer() override
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{
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return nullptr;
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}
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void EnableFixedTimeMode([[maybe_unused]] bool enable, [[maybe_unused]] float timeStep) override {}
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// ~ITimer
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private:
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CTimeValue m_frameStartTime;
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float m_frameTime;
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float m_frameRate;
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};
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