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o3de/Gems/ScriptCanvasDeveloper/Code/Editor/Include/ScriptCanvasDeveloperEditor/Developer.h

27 lines
802 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <ScriptCanvas/Libraries/Libraries.h>
namespace ScriptCanvasDeveloper
{
namespace Libraries
{
struct Developer
: public ScriptCanvas::Library::LibraryDefinition
{
AZ_RTTI(Developer, "{2284A0BC-44A0-47A2-B67C-DF8862CF859B}", ScriptCanvas::Library::LibraryDefinition);
static void Reflect(AZ::ReflectContext*);
static void InitNodeRegistry(ScriptCanvas::NodeRegistry& nodeRegistry);
static AZStd::vector<AZ::ComponentDescriptor*> GetComponentDescriptors();
};
}
}