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o3de/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Time/DelayNodeable.ScriptCanvasN...

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XML

<?xml version="1.0" encoding="utf-8"?>
<ScriptCanvas Include="Include/ScriptCanvas/Libraries/Time/DelayNodeable.h" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Class Name="DelayNodeable"
QualifiedName="ScriptCanvas::Nodeables::Time::DelayNodeable"
PreferredClassName="Delay"
Uuid="{32C41074-B35E-DF94-AD36-E75684370F4A}"
Base="ScriptCanvas::Nodeable"
Category="Timing"
Version="0"
GeneratePropertyFriend="True"
Namespace="ScriptCanvas"
Description="While active, will signal the output at the given interval.">
<Input Name="Start" Description="When signaled, execution is delayed at this node according to the specified properties.">
<Parameter Name="Start: Time" Type="Data::NumberType" DefaultValue="0.0" Description="Amount of time to delay, in seconds."/>
<Parameter Name="Start: Loop" Type="Data::BooleanType" DefaultValue="false" Description="If true, the delay will restart after triggering the Out slot."/>
<Parameter Name="Start: Hold" Type="Data::NumberType" DefaultValue="0.0" Description="Amount of time to wait before restarting, in seconds."/>
</Input>/>
<Input Name="Reset" Description="When signaled, execution is delayed at this node according to the specified properties.">
<Parameter Name="Reset: Time" Type="Data::NumberType" DefaultValue="0.0" Description="Amount of time to delay, in seconds."/>
<Parameter Name="Reset: Loop" Type="Data::BooleanType" DefaultValue="false" Description="If true, the delay will restart after triggering the Out slot."/>
<Parameter Name="Reset: Hold" Type="Data::NumberType" DefaultValue="0.0" Description="Amount of time to wait before restarting, in seconds."/>
</Input>/>
<Input Name="Cancel" Description="Cancels the current delay."/>
<Output Name="Done" Description="Signaled when the delay reaches zero." >
<Parameter Name="Elapsed" Type="Data::NumberType" Description="The amount of time that has elapsed since the delay began."/>
</Output>
</Class>
</ScriptCanvas>