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46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Core/Node.h>
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namespace ScriptCanvas
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{
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class NodeVisitor;
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namespace Nodes
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{
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class BinaryOperation
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: public Number
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{
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public:
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AZ_COMPONENT(BinaryOperation, "{04798FF9-50EE-487E-9433-B2C4F0FE4D37}", Node);
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static void Reflect(AZ::ReflectContext* reflection);
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BinaryOperation();
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~BinaryOperation() override;
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void OnInputSignal(const SlotID& slot) override;
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Types::Value* Evaluate(const SlotID& slot) override;
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AZ::BehaviorValueParameter EvaluateSlot(const ScriptCanvas::SlotID&) override;
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void Visit(NodeVisitor& visitor) const override { visitor.Visit(*this); }
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protected:
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Types::ValueFloat m_a;
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Types::ValueFloat m_b;
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Types::ValueFloat m_sum;
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};
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}
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}
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