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48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Atom/RPI.Reflect/Image/ImageAsset.h>
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#include <AzCore/Serialization/SerializeContext.h>
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namespace AZ
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{
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namespace RPI
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{
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void ImageAsset::Reflect(AZ::ReflectContext* context)
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{
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if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<ImageAsset, Data::AssetData>()
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->Field("m_imageDescriptor", &ImageAsset::m_imageDescriptor)
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->Field("m_imageViewDescriptor", &ImageAsset::m_imageViewDescriptor)
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;
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}
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}
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ImageAsset::~ImageAsset()
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{
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}
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const RHI::ImageDescriptor& ImageAsset::GetImageDescriptor() const
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{
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return m_imageDescriptor;
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}
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const RHI::ImageViewDescriptor& ImageAsset::GetImageViewDescriptor() const
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{
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return m_imageViewDescriptor;
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}
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void ImageAsset::SetReady()
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{
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m_status = AssetStatus::Ready;
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}
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}
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}
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