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40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
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#include <source/Application.h>
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namespace PythonBindingsExample
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{
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//! This function returns the build system target name
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AZStd::string_view GetBuildTargetName()
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{
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#if !defined (LY_CMAKE_TARGET)
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#error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target"
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#endif
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return AZStd::string_view{ LY_CMAKE_TARGET };
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}
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}
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int main(int argc, char* argv[])
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{
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AZ::AllocatorInstance<AZ::SystemAllocator>::Create();
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int runSuccess = 0;
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{
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PythonBindingsExample::Application application(&argc, &argv);
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// The AZ::ComponentApplication constructor creates the settings registry
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// so the CMake target name can be added at this point
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AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddBuildSystemTargetSpecialization(
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*AZ::SettingsRegistry::Get(), PythonBindingsExample::GetBuildTargetName());
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application.SetUp();
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runSuccess = application.Run() ? 0 : 1;
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}
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AZ::AllocatorInstance<AZ::SystemAllocator>::Destroy();
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return runSuccess;
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}
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