Files
o3de/Code/Legacy/CryCommon/IProcess.h
T
Esteban Papp 9f0bbf3b74 SPEC-7531 Change Code/CryEngine to Code/Legacy (#1634)
* git mv Code\CryEngine Code\Legacy
* redirecting CMakeLists.txt
* fixing uic warning
* Some more CryEngine mentions
* validation scripts

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-06-29 13:51:24 -07:00

35 lines
966 B
C

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// Description : Process common interface
#ifndef CRYINCLUDE_CRYCOMMON_IPROCESS_H
#define CRYINCLUDE_CRYCOMMON_IPROCESS_H
#pragma once
// forward declaration
struct SRenderingPassInfo;
////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////
struct IProcess
{
// <interfuscator:shuffle>
virtual ~IProcess(){}
virtual bool Init() = 0;
virtual void Update() = 0;
virtual void RenderWorld(int nRenderFlags, const SRenderingPassInfo& passInfo, const char* szDebugName) = 0;
virtual void ShutDown() = 0;
virtual void SetFlags(int flags) = 0;
virtual int GetFlags(void) = 0;
// </interfuscator:shuffle>
};
#endif // CRYINCLUDE_CRYCOMMON_IPROCESS_H