38 lines
1.3 KiB
C++
38 lines
1.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "UiCanvasEditor_precompiled.h"
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#include "EditorCommon.h"
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namespace QtHelpers
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{
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AZ::Vector2 QPointFToVector2(const QPointF& point)
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{
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return AZ::Vector2(aznumeric_cast<float>(point.x()), aznumeric_cast<float>(point.y()));
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}
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AZ::Vector2 MapGlobalPosToLocalVector2(const QWidget* widget, const QPoint& pos)
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{
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QPoint localPos = widget->mapFromGlobal(pos);
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return QPointFToVector2(localPos);
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}
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bool IsGlobalPosInWidget(const QWidget* widget, const QPoint& pos)
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{
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QPoint localPos = widget->mapFromGlobal(pos);
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const QSize& size = widget->size();
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bool inWidget = (localPos.x() >= 0 && localPos.x() < size.width() && localPos.y() >= 0 && localPos.y() < size.height());
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return inWidget;
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}
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} // namespace QtHelpers
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