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39 lines
1.2 KiB
C
39 lines
1.2 KiB
C
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <CrySizer.h>
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#include "Cry_Math.h"
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#include "primitives.h"
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#include <physinterface.h> // <> required for Interfuscator
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//////////////////////////////////////////////////////////////////////////
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// IDs that can be used for foreign id.
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//////////////////////////////////////////////////////////////////////////
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enum EPhysicsForeignIds
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{
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PHYS_FOREIGN_ID_TERRAIN = 0,
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PHYS_FOREIGN_ID_STATIC = 1,
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PHYS_FOREIGN_ID_ENTITY = 2,
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PHYS_FOREIGN_ID_FOLIAGE = 3,
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PHYS_FOREIGN_ID_ROPE = 4,
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PHYS_FOREIGN_ID_SOUND_OBSTRUCTION = 5,
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PHYS_FOREIGN_ID_SOUND_PROXY_OBSTRUCTION = 6,
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PHYS_FOREIGN_ID_SOUND_REVERB_OBSTRUCTION = 7,
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PHYS_FOREIGN_ID_WATERVOLUME = 8,
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PHYS_FOREIGN_ID_BREAKABLE_GLASS = 9,
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PHYS_FOREIGN_ID_BREAKABLE_GLASS_FRAGMENT = 10,
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PHYS_FOREIGN_ID_RIGID_PARTICLE = 11,
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PHYS_FOREIGN_ID_RESERVED1 = 12,
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PHYS_FOREIGN_ID_RAGDOLL = 13,
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PHYS_FOREIGN_ID_COMPONENT_ENTITY = 14,
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PHYS_FOREIGN_ID_USER = 100, // All user defined foreign ids should start from this enum.
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};
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