1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
99 lines
3.3 KiB
C++
99 lines
3.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "UI/QComponentLevelEntityEditorMainWindow.h"
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#include <AzCore/Component/Entity.h>
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <AzToolsFramework/API/ToolsApplicationAPI.h>
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#include <AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx>
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#include <AzToolsFramework/UI/PropertyEditor/EntityPropertyEditor.hxx>
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#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
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#include <QVBoxLayout>
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QComponentLevelEntityEditorInspectorWindow::QComponentLevelEntityEditorInspectorWindow(QWidget* parent)
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: QMainWindow(parent)
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, m_propertyEditor(nullptr)
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{
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GetIEditor()->RegisterNotifyListener(this);
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AzToolsFramework::SliceMetadataEntityContextNotificationBus::Handler::BusConnect();
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Init();
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}
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QComponentLevelEntityEditorInspectorWindow::~QComponentLevelEntityEditorInspectorWindow()
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{
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AzToolsFramework::SliceMetadataEntityContextNotificationBus::Handler::BusDisconnect();
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GetIEditor()->UnregisterNotifyListener(this);
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}
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void QComponentLevelEntityEditorInspectorWindow::Init()
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{
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QVBoxLayout* layout = new QVBoxLayout();
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m_propertyEditor = new AzToolsFramework::EntityPropertyEditor(nullptr, Qt::WindowFlags(), true);
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layout->addWidget(m_propertyEditor);
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// On initialization, notify our property editor about the root metadata entity if it exists
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RefreshPropertyEditor();
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QWidget* window = new QWidget();
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window->setLayout(layout);
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setCentralWidget(window);
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}
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void QComponentLevelEntityEditorInspectorWindow::OnMetadataEntityAdded(AZ::EntityId entityId)
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{
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AZ::EntityId rootSliceMetaDataEntity = GetRootMetaDataEntityId();
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if (rootSliceMetaDataEntity == entityId)
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{
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AzToolsFramework::EntityIdSet entities;
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entities.insert(rootSliceMetaDataEntity);
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m_propertyEditor->SetOverrideEntityIds(entities);
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}
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}
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void QComponentLevelEntityEditorInspectorWindow::RefreshPropertyEditor()
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{
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AZ::EntityId rootSliceMetaDataEntity = GetRootMetaDataEntityId();
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OnMetadataEntityAdded(rootSliceMetaDataEntity);
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}
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AZ::EntityId QComponentLevelEntityEditorInspectorWindow::GetRootMetaDataEntityId() const
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{
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AZ::EntityId levelEntityId;
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AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(levelEntityId, &AzToolsFramework::ToolsApplicationRequests::GetCurrentLevelEntityId);
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return levelEntityId;
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}
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void QComponentLevelEntityEditorInspectorWindow::OnEditorNotifyEvent(EEditorNotifyEvent event)
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{
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switch (event)
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{
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// Refresh the Level Component Property Editor any time we start or end
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// a level creation or load.
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case eNotify_OnBeginLoad:
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case eNotify_OnEndLoad:
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case eNotify_OnBeginCreate:
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case eNotify_OnEndCreate:
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RefreshPropertyEditor();
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break;
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default:
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break;
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// End of context menu handling
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///////////////////////////////////////////////////////////////////////////////
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#include <UI/moc_QComponentLevelEntityEditorMainWindow.cpp>
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