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175 lines
6.1 KiB
C++
175 lines
6.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include "LastPathBus.h"
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#include "Platforms.h"
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#include "PlatformSettings.h"
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#include "ProjectSettingsContainer.h"
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#include "ProjectSettingsSerialization.h"
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#include "ValidatorBus.h"
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#include <QProcess>
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#include <QScopedPointer>
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#include <QWidget>
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#endif
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// Forward Declares
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namespace Ui
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{
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class ProjectSettingsToolWidget;
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}
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namespace AzToolsFramework
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{
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class InstanceDataHierarchy;
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class PropertyHandlerBase;
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class ReflectedPropertyEditor;
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}
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namespace ProjectSettingsTool
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{
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//Forward Declares
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class Validator;
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class ValidationHandler;
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class PropertyLinkedHandler;
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struct Properties
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{
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BaseSettings base;
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AndroidSettings android;
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IosSettings ios;
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};
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// Main window for Project Settings tool
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class ProjectSettingsToolWindow
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: public QWidget
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, public LastPathBus::Handler
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, public ValidatorBus::Handler
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{
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Q_OBJECT
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public:
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static const GUID& GetClassID()
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{
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// {0DC1B7D9-B660-41C3-91F1-A643EE65AADF}
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static const GUID guid = {
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0x0dc1b7d9, 0xb660, 0x41c3, { 0x91, 0xf1, 0xa6, 0x43, 0xee, 0x65, 0xaa, 0xdf }
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};
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return guid;
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}
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ProjectSettingsToolWindow(QWidget* parent = nullptr);
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~ProjectSettingsToolWindow();
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// Ebuses
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QString GetLastImagePath() override;
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void SetLastImagePath(const QString& path) override;
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FunctorValidator* GetValidator(FunctorValidator::FunctorType) override;
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void TrackValidator(FunctorValidator*) override;
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static void ReflectPlatformClasses();
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private:
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AZ_DISABLE_COPY_MOVE(ProjectSettingsToolWindow);
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void closeEvent(QCloseEvent* event) override;
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// Close the window now because an error occurred
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void ForceClose();
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// Un/Registers and dis/connect handlers and buses
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void RegisterHandlersAndBusses();
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void UnregisterHandlersAndBusses();
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void InitializeUi();
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// Used to make the serializers for settings
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void MakeSerializerJson(const Platform& plat, AzToolsFramework::InstanceDataHierarchy& hierarchy, rapidjson::Document* doc);
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void MakeSerializerJsonNonRoot(const Platform& plat, AzToolsFramework::InstanceDataHierarchy& hierarchy, rapidjson::Document* doc, rapidjson::Value* jsonRoot);
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void MakeSerializerPlist(const Platform& plat, AzToolsFramework::InstanceDataHierarchy& hierarchy, PlistDictionary* dict);
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// Shows an error dialog if an error has occurred while loading settings then exits if users chooses
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// Returns true if there was an error
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bool IfErrorShowThenExit();
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// Loop through all errors then exit if the user chooses to abort or window is in invalid state
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void ShowAllErrorsThenExitIfInvalid();
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// Resizes TabWidget to size of current tab instead of largest tab
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void ResizeTabs(int index);
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// Add all platforms into the ui
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void AddAllPlatformsToUi();
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// Add given platform into the ui
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void AddPlatformToUi(const Platform& plat);
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// Makes all serializers
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void MakeSerializers();
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// Makes the serializer for specified platform
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void MakePlatformSerializer(const Platform& plat);
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// Replace values in ui with those read from settings
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void LoadPropertiesFromSettings();
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// Load properties for specified platform from file
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void LoadPropertiesFromPlatformSettings(const Platform& plat);
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// Checks if ui is the same as all settings
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bool UiEqualToSettings();
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// Checks if platform is the same as settings
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bool UiEqualToPlatformSettings(const Platform& plat);
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// Checks if all properties are valid, if any are not returns false, also sets warnings on those properties
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bool ValidateAllProperties();
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// Replace values in settings with those from ui and save to file
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void SaveSettingsFromUi();
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// Saves all properties for specified platform from to file
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void SaveSettingsFromPlatformUi(const Platform& plat);
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// Reload settings files and replace the values in ui with them
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void ReloadUiFromSettings();
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// returns true if the platform is enabled
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bool PlatformEnabled(PlatformId platformId);
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// returns the main platform specific resource file e.g. for iOS it would be the Info.plist
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AZStd::string GetPlatformResource(PlatformId platformId);
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// The ui for the window
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QScopedPointer<Ui::ProjectSettingsToolWidget> m_ui;
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// The process used to reconfigure settings
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QProcess m_reconfigureProcess;
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AZStd::string m_devRoot;
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AZStd::string m_projectRoot;
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AZStd::string m_projectName;
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// Used to initialize the settings container's pLists
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ProjectSettingsContainer::PlistInitVector m_plistsInitVector;
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// Container to manage settings files per platform
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AZStd::unique_ptr<ProjectSettingsContainer> m_settingsContainer;
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// Allows lookup and contains all allocated QValidators
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AZStd::unique_ptr<Validator> m_validator;
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Properties m_platformProperties;
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AzToolsFramework::ReflectedPropertyEditor* m_platformPropertyEditors[static_cast<unsigned>(PlatformId::NumPlatformIds)];
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AZStd::unique_ptr<Serializer> m_platformSerializers[static_cast<unsigned>(PlatformId::NumPlatformIds)];
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// Pointers to all handlers to they can be unregistered and deleted
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AZStd::vector<AzToolsFramework::PropertyHandlerBase*> m_propertyHandlers;
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AZStd::unique_ptr<ValidationHandler> m_validationHandler;
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PropertyLinkedHandler* m_linkHandler;
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// Last path used when browsing for images in icons or splash
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QString m_lastImagesPath;
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bool m_invalidState;
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};
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} // namespace ProjectSettingsTool
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