Files
o3de/Gems/Atom/Feature/Common/Code/Source/ReflectionScreenSpace/ReflectionCopyFrameBufferPass.cpp
T
Qing Tao a5694a5ac6 ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739) (#4963)
* ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface
Introduced new PassSystemInterface::ForEachPass() funtion to replace PassSystemInterface::FindPasses(), PassSystemInterface::GetPassesByTemplateName and ParentPass::FindPassByNameRecursive() functions.
Update all the places which were using those three functions.
The new pass finding filter support any combination of pass name, pass template name, pass class type, pass hirechary, owner scene, owner render pipeline.
Update unit tests.

Signed-off-by: Qing Tao <qingtao@amazon.com>
(cherry picked from commit fe8dac7989)
2021-10-25 12:49:57 -07:00

47 lines
1.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "ReflectionCopyFrameBufferPass.h"
#include "ReflectionScreenSpaceBlurPass.h"
#include <Atom/RPI.Public/Pass/PassSystemInterface.h>
#include <Atom/RPI.Public/Pass/PassFilter.h>
namespace AZ
{
namespace Render
{
RPI::Ptr<ReflectionCopyFrameBufferPass> ReflectionCopyFrameBufferPass::Create(const RPI::PassDescriptor& descriptor)
{
RPI::Ptr<ReflectionCopyFrameBufferPass> pass = aznew ReflectionCopyFrameBufferPass(descriptor);
return AZStd::move(pass);
}
ReflectionCopyFrameBufferPass::ReflectionCopyFrameBufferPass(const RPI::PassDescriptor& descriptor)
: RPI::FullscreenTrianglePass(descriptor)
{
}
void ReflectionCopyFrameBufferPass::BuildInternal()
{
RPI::PassFilter passFilter = RPI::PassFilter::CreateWithPassName(AZ::Name("ReflectionScreenSpaceBlurPass"), GetRenderPipeline());
RPI::PassSystemInterface::Get()->ForEachPass(passFilter, [this](RPI::Pass* pass) -> RPI::PassFilterExecutionFlow
{
Render::ReflectionScreenSpaceBlurPass* blurPass = azrtti_cast<ReflectionScreenSpaceBlurPass*>(pass);
Data::Instance<RPI::AttachmentImage>& frameBufferAttachment = blurPass->GetFrameBufferImageAttachment();
RPI::PassAttachmentBinding& outputBinding = GetOutputBinding(0);
AttachImageToSlot(outputBinding.m_name, frameBufferAttachment);
return RPI::PassFilterExecutionFlow::StopVisitingPasses;
});
FullscreenTrianglePass::BuildInternal();
}
} // namespace RPI
} // namespace AZ