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o3de/Gems/AtomTressFX/Code/Rendering
Qing Tao 06d5711db8 ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739)
* ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface
Introduced new PassSystemInterface::ForEachPass() funtion to replace PassSystemInterface::FindPasses(), PassSystemInterface::GetPassesByTemplateName and ParentPass::FindPassByNameRecursive() functions.
Update all the places which were using those three functions.
The new pass finding filter support any combination of pass name, pass template name, pass class type, pass hirechary, owner scene, owner render pipeline.
Update unit tests.

Signed-off-by: Qing Tao <qingtao@amazon.com>
(cherry picked from commit fe8dac7989)
4 years ago
..
HairBuffersSemantics.h Hair - Hair Gem introduction to O3DE from Atom/barlev/AtomTressFX_DevRebase (#4439) 4 years ago
HairCommon.cpp Fix release build errors on Linux/Mac (#4474) 4 years ago
HairCommon.h Hair - Hair Gem introduction to O3DE from Atom/barlev/AtomTressFX_DevRebase (#4439) 4 years ago
HairDispatchItem.cpp Hair - Hair Gem introduction to O3DE from Atom/barlev/AtomTressFX_DevRebase (#4439) 4 years ago
HairDispatchItem.h Hair - Hair Gem introduction to O3DE from Atom/barlev/AtomTressFX_DevRebase (#4439) 4 years ago
HairFeatureProcessor.cpp ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739) 4 years ago
HairFeatureProcessor.h ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (#4739) 4 years ago
HairGlobalSettings.cpp Hair - Adding the Hair Gem to the automated testing (#4498) 4 years ago
HairGlobalSettings.h Hair - Adding the Hair Gem to the automated testing (#4498) 4 years ago
HairGlobalSettingsBus.h Hair - Hair Gem introduction to O3DE from Atom/barlev/AtomTressFX_DevRebase (#4439) 4 years ago
HairLightingModels.h Hair - Hair Gem introduction to O3DE from Atom/barlev/AtomTressFX_DevRebase (#4439) 4 years ago
HairRenderObject.cpp Hair - ShortCut rendering technique and pipeline with Marschner lighting model (#4871) 4 years ago
HairRenderObject.h Hair - ShortCut rendering technique and pipeline with Marschner lighting model (#4871) 4 years ago
HairSharedBufferInterface.h Hair - Hair Gem introduction to O3DE from Atom/barlev/AtomTressFX_DevRebase (#4439) 4 years ago
SharedBuffer.cpp Hair - Hair Gem introduction to O3DE from Atom/barlev/AtomTressFX_DevRebase (#4439) 4 years ago
SharedBuffer.h Hair - Hair Gem introduction to O3DE from Atom/barlev/AtomTressFX_DevRebase (#4439) 4 years ago